public void add_basic_reward(basic_resource reward, int n) { basic_reward tmp; tmp = new basic_reward(); tmp.rss = reward; tmp.num = n; basic_resource_rewards.Add(tmp); }
public void add_ingred(basic_resource ingred, int n) { ingredient tmp; tmp = new ingredient(); tmp.rss = ingred; tmp.num = n; ingreds.Add(tmp); }
public kitchen_basic_resources() { game = new basic_resource("game", 100); grain = new basic_resource("grain", 100); water = new basic_resource("water", 100); }
public general_basic_resources() { wood = new basic_resource("wood", 500); }