Esempio n. 1
0
        protected override void OnApplyVertices(/* final */ GL10 pGL)
        {
            if (GLHelper.EXTENSIONS_VERTEXBUFFEROBJECTS)
            {
                // TODO: Figure what the required conversion here is
                /* final */
                GL11 gl11 = (GL11)pGL;

                this.GetVertexBuffer().SelectOnHardware(gl11);
                GLHelper.VertexZeroPointer(gl11);
            }
            else
            {
                GLHelper.VertexPointer(pGL, this.GetVertexBuffer().GetFloatBuffer());
            }
        }