// Start is called before the first frame update void Start() { //Debug.Log("GameHandler.Start"); allPlayers all = new allPlayers(); string json = jsonFile.text; all = JsonUtility.FromJson <allPlayers>(json); center = all.players[SelectedPlayers.Center]; left = all.players[SelectedPlayers.Left]; right = all.players[SelectedPlayers.Right]; post = all.players[SelectedPlayers.Post]; centerCPU = all.players[2]; leftCPU = all.players[5]; rightCPU = all.players[7]; postCPU = all.players[10]; }
// Start is called before the first frame update void Start() { string json = jsonFile.text; all = JsonUtility.FromJson <allPlayers>(json); }