public bool GetTextureOperation(aiTextureType type, uint index, out aiTextureOp OUTPUT) { bool ret = assimp_swigPINVOKE.aiMaterial_GetTextureOperation(swigCPtr, (int)type, index, out OUTPUT); if (assimp_swigPINVOKE.SWIGPendingException.Pending) { throw assimp_swigPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }
public bool SetTextureOperation(aiTextureType type, uint index, aiTextureOp INPUT) { bool ret = assimp_swigPINVOKE.aiMaterial_SetTextureOperation(swigCPtr, (int)type, index, INPUT); return(ret); }