Esempio n. 1
0
        /// <summary>
        ///     Takes the string provided and returns the corresponding Level enum
        /// </summary>
        /// <param name="str"></param>
        /// <returns></returns>
        private string format_level(acceptor.ST_LEVEL level)
        {
            string retVal = "";

            switch (level)
            {
            case acceptor.ST_LEVEL.StLevel_L0:
                retVal = "LevelEnum.L0";
                break;

            case acceptor.ST_LEVEL.StLevel_L1:
                retVal = "LevelEnum.L1";
                break;

            case acceptor.ST_LEVEL.StLevel_LNTC:
                retVal = "LevelEnum.LNTC";
                break;

            case acceptor.ST_LEVEL.StLevel_L2:
                retVal = "LevelEnum.L2";
                break;

            case acceptor.ST_LEVEL.StLevel_L3:
                retVal = "LevelEnum.L3";
                break;

            default:
                retVal = "LevelEnum.Unknown";
                break;
            }

            return(retVal);
        }
 public bool setLevelOUT_AsString( string  v)
 {
     acceptor.ST_LEVEL  temp = acceptor.StringTo_Enum_ST_LEVEL(v);
     if (temp >= 0){
       aLevelOUT = temp;
       __setDirty(true);
       NotifyControllers(null);
       return true;
     } // If
     return false;
 }
 public void setLevelOUT(acceptor.ST_LEVEL v)
 {
     aLevelOUT = v;
       __setDirty(true);
       NotifyControllers(null);
 }
 public Step()
 {
     Step obj = this;
     aTCS_Order=(0);
     aDistance=(0);
     aDescription=(null);
     aObsoleteComment=(null);
     aUserComment=(null);
     aIO=(0);
     aInterface=(0);
     aLevelIN=(0);
     aLevelOUT=(0);
     aModeIN=(0);
     aModeOUT=(0);
     aTranslationRequired=(false);
     aTranslated=(false);
     aSubSteps=(null);
     aMessages=(null);
 }