Inheritance: MonoBehaviour
Esempio n. 1
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 set => SetProperty(ref _root, value);
Esempio n. 2
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 search(_root, result, value, distanceTolerance);
Esempio n. 3
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        public void TypelessWrite(_root.Date date)
        {
            TypelessWrite(1);

			double ticks = date.getTime();
            TypelessWrite(ticks);

			StoreObject(date);
        }
Esempio n. 4
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        public void TypelessWrite(_root.Array array)
        {
			if (TrackArrayReferences) {
				if (CheckObjectTable(array))
					return;

				StoreObject(array);
			} else {
				StoreObject(null);
			}

            TypelessWrite((array.length << 1) | 1);

			var dc = (PlayScript.IDynamicClass)array;
            WriteDynamicClass(dc);

            foreach (object i in array) {
                Write(i);
            }
        }
Esempio n. 5
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 public void Write(_root.Array array)
 {
     Write(Amf3TypeCode.Array);
     TypelessWrite(array);
 }
Esempio n. 6
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 public void Write(_root.Date date)
 {
     Write(Amf3TypeCode.Date);
     TypelessWrite(date);
 }
Esempio n. 7
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 : new HashFilePath(_root, _currentPath[.._currentPath.LastIndexOf('/')]);
Esempio n. 8
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		public static object InvokeStaticMethod(System.Type type, String methodName, _root.Array args)
		{
			var method = type.GetMethod(methodName);
			if (method == null) throw new Exception("Method not found");
			return method.Invoke(null, args.ToArray());
		}
Esempio n. 9
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 get => TryGetValue(_root, _props, out var value) ? value : null;