internal static InternalPoint3FStruct getNodePosition(IntPtr thisPtr) { if (_getNodePositionFunc == null) { _getNodePositionFunc = (_getNodePosition)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_GuiRoadEditorCtrl_getNodePosition"), typeof(_getNodePosition)); } return(_getNodePositionFunc(thisPtr)); }
internal static InternalPoint3FStruct getNodePosition(IntPtr thisPtr, int node) { if (_getNodePositionFunc == null) { _getNodePositionFunc = (_getNodePosition)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle, "fn_MeshComponent_getNodePosition"), typeof(_getNodePosition)); } return(_getNodePositionFunc(thisPtr, node)); }