internal static InternalPoint3FStruct getNodePosition(IntPtr thisPtr)
            {
                if (_getNodePositionFunc == null)
                {
                    _getNodePositionFunc =
                        (_getNodePosition)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle,
                                                                                                                     "fn_GuiRoadEditorCtrl_getNodePosition"), typeof(_getNodePosition));
                }

                return(_getNodePositionFunc(thisPtr));
            }
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            internal static InternalPoint3FStruct getNodePosition(IntPtr thisPtr, int node)
            {
                if (_getNodePositionFunc == null)
                {
                    _getNodePositionFunc =
                        (_getNodePosition)Marshal.GetDelegateForFunctionPointer(Torque3D.DllLoadUtils.GetProcAddress(Torque3D.Torque3DLibHandle,
                                                                                                                     "fn_MeshComponent_getNodePosition"), typeof(_getNodePosition));
                }

                return(_getNodePositionFunc(thisPtr, node));
            }