internal static _SetLightDirection SetLightDirection() { if (_SetLightDirectionFunc == null) { _SetLightDirectionFunc = (_SetLightDirection)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiObjectView_setLightDirection"), typeof(_SetLightDirection)); } return(_SetLightDirectionFunc); }
internal static _SetLightDirection SetLightDirection() { if (_SetLightDirectionFunc == null) { _SetLightDirectionFunc = (_SetLightDirection)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiObjectView_setLightDirection"), typeof(_SetLightDirection)); } return(_SetLightDirectionFunc); }