void Start() { dollRaycast = new _RaycastDoll(transform); foreach (_Muscle muscle in muscles) { musclesByRg.Add(muscle.bone, muscle); } lower_leg[(int)Direction.right] = musclesByRg[_legbr]; lower_leg[(int)Direction.left] = musclesByRg[_legbl]; upper_leg[(int)Direction.right] = musclesByRg[_legur]; upper_leg[(int)Direction.left] = musclesByRg[_legul]; hip = musclesByRg[_hip]; }