Esempio n. 1
0
 void Awake()
 {
     //anim = GetComponent<Animator>();
     //playerAudio = GetComponent<AudioSource>();
     playerController = GetComponent <_PlayerController>();
     playerShooting   = GetComponentInChildren <_PlayerShoot>();
     currentHealth    = startingHealth;
 }
Esempio n. 2
0
    // Use this for initialization
    void Start()
    {
        thePlayer   = FindObjectOfType <_PlayerController> ();
        myRigidbody = GetComponent <Rigidbody2D> ();

        turnTimer   = 0;
        timeTrigger = 3f;
    }
Esempio n. 3
0
 // Use this for initialization
 void Start()
 {
     thePlayer = FindObjectOfType <_PlayerController> ();
 }
Esempio n. 4
0
 void Start()
 {
     playerController = player.GetComponent<_PlayerController>();
 }
Esempio n. 5
0
 void PlayerStop()
 {
     pController = GameObject.Find(cmdUserName).GetComponent <_PlayerController>();
     pController.StateIdle();
 }
Esempio n. 6
0
 void MovePlayerRight()
 {
     pController = GameObject.Find(cmdUserName).GetComponent <_PlayerController>();
     pController.StateRight();
 }