public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From ini File. Perform FACTORY RESET to reset to default settings"); this.AddStep(new Step1(), "Step 1: Verify preferred sub title is OFF. Zap to channel S1 & Validate subtitles is OFF"); this.AddStep(new Step2(), "Step 2:SET Preferred subtitle language ON"); this.AddStep(new Step3(), "Step 3:Verify subtitles is ON in Service S1"); this.AddStep(new Step4(), "Step 4:Zap to s2 & verify subtitle is ON in Service S2"); //Get Client Platform CL = GetClient(); string isHomeNetwork = "FALSE"; try { isHomeNetwork = CL.EA.GetTestParams("IsHomeNetwork"); } catch { LogCommentWarning(CL, "Fail to fetch ISHOMENETWORK value from Test INI Hence Consider as FALSE"); isHomeNetwork = "FALSE"; } ishomenet = Convert.ToBoolean(isHomeNetwork); if (ishomenet) { //Get gateway platform GW = GetGateway(); } }
/**********************************************************************************************//** * @fn public override void CreateStructure() * * @brief Creates the structure. * * @author Anshulu * @date 01/10/13 **************************************************************************************************/ public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get the channels. Have a event based and a time based recording each in the library."); this.AddStep(new Step1(), "Step 1: Launch Action Menu During Playback of Manually Recorded Content"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch services from XML file, Tune to service and change the audio of the event"); this.AddStep(new Step1(), "Step 1: Verify the AMS tags for the Stream view event"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch services from XML file and Navigate to Suggested MLT"); this.AddStep(new Step1(), "Step 1: Verify the AMS tags for the events"); //Get Client Platform CL = GetClient(); }
public HealthCheckManager(_Test test, string navigationsFile, string expectedMilestonesFile) { this.test = test; this.actionsList = new NavigationsManager(navigationsFile); this.expectedMilestones = new StatesManager(expectedMilestonesFile); this.CL = test.Platforms[0]; Logger = new LogManager(CL, Path.GetDirectoryName(CL.EA.LogFilePath)); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From ini File & Sync and Tune to service S1"); this.AddStep(new Step1(), "Step 1: Try to record the current event by preesing REC key from ChannelBar and Guide, And verify that recording is not possible"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch Channel Numbers from xml file & Sync"); this.AddStep(new Step1(), "Step 1: Set the Power mode to medium and verify the Power on Tag"); this.AddStep(new Step2(), "Step 2: Set the Power mode to cold and verify the AMS Power on Tag"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition:Fetch Service from content xml and collect RB"); this.AddStep(new Step1(), "Step 1: Set the Personalized recommendation Activation to true"); this.AddStep(new Step2(), "Step 2: Playback the RB and Set different trick mode speeds and verify the AMS RB tags"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { //Adding steps this.AddStep(new Step1(), "Step 1: Navigate to TV Color Output and select any option other then Default and confirm and verify that it is changed"); this.AddStep(new Step2(), "Step 2: Navigate to TV Color Output and select any option and dont confirm it and wait after 20 seconds its returning and highlighting on default"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get the channels.Have a event based recording each in the library."); this.AddStep(new Step1(), "Step 1: Access My Recordings"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Preconditions: Navigate to Customer Care, Horizon Assistant FAQ and verify the text"); this.AddStep(new Step1(), "Step 1: Navigate to Customer Care, Account Assistant FAQ and verify the text"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition:Get values from Ini files"); this.AddStep(new Step1(), "Step 1: launch Guide ALL channel and surf to favorite and no favorite channels "); this.AddStep(new Step2(), "Step 2: launch Guide adjust timeline and surf to favorite and no favorite channels "); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From ini File & Sync"); this.AddStep(new Step1(), "Step 1: Tune to a Scrambled Radio Service"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get the channels.Have a time based recording in the library."); this.AddStep(new Step1(), "Step 1: Playback the recorded event"); this.AddStep(new Step2(), "Step 2: Launch Action Menu During Playback of Manually Recorded Content & Verify the Program Name"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch Channel Numbers from xml file & Sync"); this.AddStep(new Step1(), "Step 1: Select main menu, launch tv guide and press ok and Launch action menu on focus event"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { //Brief Description: Mount Gateway and Client this.AddStep(new Step1(), "Step 1: Mount Gateway and Client"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From xml file and Sync"); this.AddStep(new Step1(), "Step 1: Playback Recording 5,Delete all the recordings and Verify the Recordings"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch services from XML file and Sync"); this.AddStep(new Step1(), "Step 1: Verify the AMS tags for Booking for Time events"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch services from XML file and Naviaget to Search from Main Menu"); this.AddStep(new Step1(), "Step 1: Verify the AMS tags for the Search events"); //Get Client Platform CL = GetClient(); }
//Shared members between steps #region Create Structure public override void CreateStructure() { this.AddStep(new PreCondition(), "Preconditions: Get Values from ini File & Book a recording and Wait until its completed"); this.AddStep(new Step1(), "Step 1: Play back the recording and verify the EOF and BOF with all the available trick mode speeds"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch services from XML file, collect RB and set the speed to 30"); this.AddStep(new Step1(), "Step 1: Verify the AMS tags for the playback event with speed 30"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From ini File, Tune To SD Channel and Wait For Max RB Size"); this.AddStep(new Step1(), "Step 1: Check RB Size By Playing Its Depth"); //Get Client Platform CL = GetClient(); }
//Shared members between steps #region Create Structure public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From ini File & Sync"); this.AddStep(new Step1(), "Step 1: Check Milestones"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Fetch services from XML file, collect RB and play till EOF and Verify AMS TAGS"); this.AddStep(new Step1(), "Step 1: Record an event play till EOF and Verify AMS TAGS for End of playback event"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { //Adding steps this.AddStep(new Step1(), "Step 1: Navigate to Menu Language screen and verify the default Language and list of languages Present"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), PRECONDITION_DESCRIPTION); this.AddStep(new Step1(), STEP1_DESCRIPTION); this.AddStep(new Step2(), STEP2_DESCRIPTION); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { //Adding steps this.AddStep(new Step1(), "Step 1: Navigate to library and check if no content state occured"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get values from ini files"); this.AddStep(new Step1(), "Step 1: Play a PP asset and wait for end of playback"); this.AddStep(new Step2(), "Step 2: Play the PP asset again"); //Get Client Platform CL = GetClient(); }
public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Do some Future bookings and wait for the box to go to Standy state"); this.AddStep(new Step1(), "Step 1: Wait until the Recordings are completed"); this.AddStep(new Step2(), "Step 2: Wake up the box from Standy State and verify all the recordings"); //Get Client Platform CL = GetClient(); }
//Shared members between steps #region Create Structure public override void CreateStructure() { this.AddStep(new PreCondition(), "Precondition: Get Channel Numbers From ini File & Sync."); this.AddStep(new Step1(), "Step 1: Schedule a time based recording to happen in the required service.Wait for the recording to finish"); this.AddStep(new Step2(), "Step 2: Playback the record"); //Get Client Platform CL = GetClient(); }
void RaycastGround() { RaycastHit hit; bool old_grounded = grounded; if (Physics.Raycast(transform.position + Vector3.up * groundDist, Vector3.down, out hit, groundDist*2, groundLayer)) { grounded = Vector3.Angle(hit.normal, Vector3.up) <= slopeLimit; // Push away from the cliff //outsideMotion = hit.normal.SetY(0) * slopeForce * (1 - Mathf.Abs(hit.normal.y)); GameObject main = hit.collider.attachedRigidbody ? hit.collider.attachedRigidbody.gameObject : hit.collider.gameObject; // Send touch events _TouchListener listener = main.GetComponent<_TouchListener>(); if (listener) listener.Touch(this); // Get the current platform platform = main.GetComponent<_Platform>(); lastHit = hit; } else { outsideMotion = Vector3.zero; grounded = false; platform = null; lastHit = null; } // /grounded/ changed if (old_grounded != grounded) { if (grounded && sound) sound.OnGrounded(); } }