internal static _GetWorldToScreenScale GetWorldToScreenScale() { if (_GetWorldToScreenScaleFunc == null) { _GetWorldToScreenScaleFunc = (_GetWorldToScreenScale)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnGuiTSCtrl_getWorldToScreenScale"), typeof(_GetWorldToScreenScale)); } return(_GetWorldToScreenScaleFunc); }
internal static _GetWorldToScreenScale GetWorldToScreenScale() { if (_GetWorldToScreenScaleFunc == null) { _GetWorldToScreenScaleFunc = (_GetWorldToScreenScale)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnGuiTSCtrl_getWorldToScreenScale"), typeof(_GetWorldToScreenScale)); } return(_GetWorldToScreenScaleFunc); }