internal static _DoRespawn DoRespawn() { if (_DoRespawnFunc == null) { _DoRespawnFunc = (_DoRespawn)Marshal.GetDelegateForFunctionPointer( NativeLibrary.GetExport( Torque3D.Torque3DLibHandle, "fnTurretShape_doRespawn"), typeof(_DoRespawn)); } return(_DoRespawnFunc); }
internal static _DoRespawn DoRespawn() { if (_DoRespawnFunc == null) { _DoRespawnFunc = (_DoRespawn)Marshal.GetDelegateForFunctionPointer( Torque3D.DllLoadUtils.GetProcAddress( Torque3D.Torque3DLibHandle, "fnTurretShape_doRespawn"), typeof(_DoRespawn)); } return(_DoRespawnFunc); }