Esempio n. 1
0
    void GUIBuildPlane()
    {
        VisioShape = new GameObject("3Visio Shape");
        string id = VisioShape.GetInstanceID().ToString();

        _3Visio           = VisioShape.AddComponent <_3Visio_Shape>();
        _3Visio.id        = id;
        _3Visio.parent    = VisioShape;
        _3Visio.hideFlags = HideFlags.HideInInspector;
        _3Visio.Builded   = Display(DateTime.Now, "Creation date: ");
        VisioShape.AddComponent <MeshFilter>();
        MeshRenderer meshRenderer = VisioShape.AddComponent <MeshRenderer>();

        meshRenderer.GetComponent <Renderer>().sharedMaterial = new Material(Shader.Find("Diffuse"));
        Modify();
    }
Esempio n. 2
0
 void OnGUI()
 {
     if (!Selection.activeGameObject)
     {
         VisioShape     = null;
         _3Visio        = null;
         objectSelected = false;
     }
     else
     {
         _3Visio = Selection.activeGameObject.GetComponent <_3Visio_Shape>();
         if (_3Visio)
         {
             VisioShape     = Selection.activeGameObject;
             sides          = _3Visio.sides;
             objectSelected = true;
         }
         else
         {
             objectSelected = false;
         }
     }
     if (objectSelected)
     {
         if (Selection.activeGameObject)
         {
             GUILayout.BeginHorizontal();
             GUILayout.Label("Object Selected: " + Selection.activeGameObject.name);
             GUILayout.Label("ID: " + _3Visio.id);
             GUILayout.EndHorizontal();
             GUILayout.Label("Radius: " + _3Visio.raggioEsterno.ToString());
             GUILayout.Label("Apotheme: " + _3Visio.apotema.ToString());
             GUILayout.Label("Side Length: " + _3Visio.sideLength.ToString());
             GUILayout.Label("Perimeter: " + _3Visio.perimeter.ToString());
             GUILayout.Label("Area: " + _3Visio.area.ToString());
             GUILayout.Label(_3Visio.Builded);
             GUILayout.Label("Comments: ");
             _3Visio.Comments = GUILayout.TextArea(_3Visio.Comments, 200);
             if (GUI.changed)
             {
                 return;
             }
             sides = EditorGUILayout.IntSlider("Sides: ", sides, 3, 40);
             if (GUI.changed)
             {
                 Undo.SetSnapshotTarget(_3Visio, "Sides");
                 Undo.CreateSnapshot();
                 Undo.RegisterSnapshot();
                 _3Visio.sides = sides;
                 Modify();
                 return;
             }
             Star = _3Visio.Star;
             Star = EditorGUILayout.Toggle("Star: ", Star);
             if (GUI.changed)
             {
                 _3Visio.Star = Star;
                 if (Star)
                 {
                     Gear         = false;
                     _3Visio.Gear = Gear;
                 }
                 GUI.changed = false;
                 Modify();
                 return;
             }
             if (Star)
             {
                 if (starAmount != _3Visio.starAmount)
                 {
                     starAmount = _3Visio.starAmount;
                 }
                 starAmount = EditorGUILayout.Slider("Star Length: ", starAmount, 0.1f, 0.99f);
                 if (GUI.changed)
                 {
                     Undo.SetSnapshotTarget(_3Visio, "Star Length");
                     Undo.CreateSnapshot();
                     Undo.RegisterSnapshot();
                     _3Visio.starAmount = starAmount;
                     Modify();
                     return;
                 }
             }
             Gear = _3Visio.Gear;
             Gear = EditorGUILayout.Toggle("Gear: ", Gear);
             if (GUI.changed)
             {
                 _3Visio.Gear = Gear;
                 if (Gear)
                 {
                     Star         = false;
                     _3Visio.Star = Star;
                 }
                 GUI.changed = false;
                 Modify();
                 return;
             }
             if (Gear)
             {
                 if (starAmount != _3Visio.starAmount)
                 {
                     starAmount = _3Visio.starAmount;
                 }
                 starAmount = EditorGUILayout.Slider("Gear Length: ", starAmount, 0.1f, 0.99f);
                 if (GUI.changed)
                 {
                     Undo.SetSnapshotTarget(_3Visio, "Gear Length");
                     Undo.CreateSnapshot();
                     Undo.RegisterSnapshot();
                     _3Visio.starAmount = starAmount;
                     Modify();
                     return;
                 }
             }
         }
     }
     else
     {
         if (GUILayout.Button("Build a new 3Visio Shape"))
         {
             GUIBuildPlane();
         }
     }
 }