Esempio n. 1
0
        /// <summary>
        /// Initializes the store of zone items with data
        /// </summary>
        public void InitializeStore()
        {
            this.zoneService.Initialize();

            var continents = this.zoneService.GetContinents();

            foreach (var continent in continents)
            {
                this.Data.Add(continent.Id, new ContinentZoneItems(continent.Id));
            }

            foreach (var continent in this.Data)
            {
                var zoneItems = this.zoneService.GetZoneItemsByContinent(continent.Key);

                Threading.InvokeOnUI(() => continent.Value.Clear());

                foreach (var entity in zoneItems)
                {
                    var zoneItem = new ZoneItemViewModel(entity, this.playerService, this.zoneUserData);
                    Threading.InvokeOnUI(() =>
                    {
                        continent.Value.Add(zoneItem);
                    });
                }
            }

            Threading.BeginInvokeOnUI(() => this.RaiseDataLoadedEvent());
        }
Esempio n. 2
0
        /// <summary>
        /// Initializes the store of zone items with data
        /// </summary>
        public void InitializeStore()
        {
            this.zoneService.Initialize();

            foreach (var continent in this.Data)
            {
                var zoneItems = this.zoneService.GetZoneItemsByContinent(continent.Key);

                Threading.BeginInvokeOnUI(() =>
                {
                    continent.Value.Dungeons.Clear();
                    continent.Value.HeartQuests.Clear();
                    continent.Value.HeroPoints.Clear();
                    continent.Value.POIs.Clear();
                    continent.Value.Vistas.Clear();
                    continent.Value.Waypoints.Clear();
                });

                foreach (var entity in zoneItems)
                {
                    var vm = new ZoneItemViewModel(entity, this.playerService, this.zoneUserData);
                    Threading.BeginInvokeOnUI(() =>
                    {
                        switch (entity.Type)
                        {
                        case API.Data.Enums.ZoneItemType.Dungeon:
                            continent.Value.Dungeons.Add(vm);
                            break;

                        case API.Data.Enums.ZoneItemType.HeartQuest:
                            continent.Value.HeartQuests.Add(vm);
                            break;

                        case API.Data.Enums.ZoneItemType.HeroPoint:
                            continent.Value.HeroPoints.Add(vm);
                            break;

                        case API.Data.Enums.ZoneItemType.PointOfInterest:
                            continent.Value.POIs.Add(vm);
                            break;

                        case API.Data.Enums.ZoneItemType.Vista:
                            continent.Value.Vistas.Add(vm);
                            break;

                        case API.Data.Enums.ZoneItemType.Waypoint:
                            continent.Value.Waypoints.Add(vm);
                            break;

                        default:
                            break;
                        }
                    });
                }
            }
        }
Esempio n. 3
0
        /// <summary>
        /// Adds a new zone item/objective various collections
        /// </summary>
        /// <param name="zoneItem">The zone item/objective to add</param>
        public void Add(ZoneItemViewModel zoneItem)
        {
            var mapId = zoneItem.ItemModel.MapId;

            if (!this.ZoneItemsByMap.ContainsKey(mapId))
            {
                this.ZoneItemsByMap.Add(mapId, new ZoneItems(mapId));
            }

            switch (zoneItem.ItemType)
            {
            case API.Data.Enums.ZoneItemType.Dungeon:
                this.Dungeons.Add(zoneItem);
                this.ZoneItemsByMap[mapId].Dungeons.Add(zoneItem);
                break;

            case API.Data.Enums.ZoneItemType.HeartQuest:
                this.HeartQuests.Add(zoneItem);
                this.ZoneItemsByMap[mapId].HeartQuests.Add(zoneItem);
                break;

            case API.Data.Enums.ZoneItemType.HeroPoint:
                this.HeroPoints.Add(zoneItem);
                this.ZoneItemsByMap[mapId].HeroPoints.Add(zoneItem);
                break;

            case API.Data.Enums.ZoneItemType.PointOfInterest:
                this.POIs.Add(zoneItem);
                this.ZoneItemsByMap[mapId].POIs.Add(zoneItem);
                break;

            case API.Data.Enums.ZoneItemType.Vista:
                this.Vistas.Add(zoneItem);
                this.ZoneItemsByMap[mapId].Vistas.Add(zoneItem);
                break;

            case API.Data.Enums.ZoneItemType.Waypoint:
                this.Waypoints.Add(zoneItem);
                this.ZoneItemsByMap[mapId].Waypoints.Add(zoneItem);
                break;

            default:
                break;
            }
        }