public void StopGame() { AnalyticsEvent.LevelQuit(ZoneScript.ZoneLevel); DeletePlayer(); if (ZoneScript.ZoneCompleteText != null) { ZoneScript.ZoneCompleteText.DisplayText = false; } PlanetScript.DeletePlanet(); GameObject objectController = GameObject.FindGameObjectWithTag("ObjectController"); DeleteObjectStuff(objectController); foreach (ParticleSystem ps in ZoneScript.ParticleSystems) { ps.Stop(); } ZoneScript.CancelZone(); }