//void OnGUI() //{ // if (GUI.Button(new Rect(120, 10, 100, 20), "distribute")) // { // initSources(); // hands = GetComponent<Hands>(); // distribute(); // Center(); // foreach (GameObject source in sources) // { // source.name = "Card" + source.GetComponent<CardModel>().cardIndex; // } // } //} public void StartGame() { initSources(); hands = GetComponent <HandsOnline>(); distribute(); Center(); foreach (GameObject source in sources) { source.name = "Card" + source.GetComponent <CardModel>().cardIndex; } zizikaku = GameObject.Find("GameManager").GetComponent <ZiziKakuOnline>(); }
void get() { gameManager = GameObject.Find("GameManager"); draw = gameManager.GetComponent <DrawOnline>(); turnManager = gameManager.GetComponent <TurnManagerOnline>(); turnPlayer = turnManager.turnPlayer; drawnPlayer = turnManager.drawnPlayer; preDrawnPlayer = turnManager.preDrawnPlayer; drawnCard = turnManager.drawnCard; hand = GameObject.Find("Hand"); //Handのクラスを取得 hands = hand.GetComponent <HandsOnline>(); cardModel = GetComponent <CardModel>(); cardIndex = cardModel.cardIndex; //カードモデルからcardIndexを取得 zizikaku = gameManager.GetComponent <ZiziKakuOnline>(); }
private void get() { //card = GameObject.Find("Card"); turnManager = GetComponent <TurnManagerOnline>(); record = GetComponent <RecordOnline>(); turn = turnManager.turn; tP = turnManager.turnPlayer; dP = turnManager.drawnPlayer; hand = GameObject.Find("Hand"); //Handのクラスを取得 hands = hand.GetComponent <HandsOnline>(); md = GameObject.Find("ModeData").GetComponent <ModeData>(); zizikaku = GetComponent <ZiziKakuOnline>(); for (int i = 0; i < 4; i++) { coms[i] = GameObject.Find("Com" + (i)).GetComponent <ComputerVer2Online>(); //Debug.Log("Com" + (i + 1)); } }