/// <summary> /// ui初始化 关卡加载调用 /// </summary> public void Initial() { if (_instance == null || _instance != this) { _instance = this; } StaticData.DebugGreen("ZillionaireUIManager Initial"); }
private void OnDestroy() { _zillionaireGameMapManager = null; _zillionaireUIManager = null; _zillionairePlayerManager = null; }