public static void bornText(string name, Vector3 location, GameObject p) { GameObject temp = Instantiate(text, location, Quaternion.identity); //+new Vector3(0,y,0) temp.transform.parent = p.transform; temp.GetComponent <TextMeshPro>().text = name; ZYC_YinxiaoController.zhuangzi(); }
public void OnPointerClick(PointerEventData eventData) { ZYC_YinxiaoController.stopVoice(); ZYC_SoundManager.stopVoice(); SceneManager.LoadScene("MainTitle"); /* * if(ZYC_YinxiaoController.getIsPlaying()||ZYC_SoundManager.getIsPlaying()){ * return; * }else{ * SceneManager.LoadScene("FirstPart"); * } */ }
// Start is called before the first frame update void Start() { ZYC_YinxiaoController.kaimu(); current = -1; Invoke("nextMatter", 0.015f); }