Esempio n. 1
0
        public void UpdateSingle(ZGame game, ZPlayMode mode)
        {
            _SingleRichPresence.Assets.LargeImageKey  = _GetLargeImageKeyByGame(game);
            _SingleRichPresence.Assets.LargeImageText = _GetTitleByGame(game);
            _SingleRichPresence.Details    = mode == ZPlayMode.Singleplayer ? "Singleplayer" : "Playground";
            _SingleRichPresence.Timestamps = Timestamps.Now;

            _gamePresence       = _SingleRichPresence;
            _gamePresenceToggle = true;
        }
Esempio n. 2
0
        public void UpdateCoop(ZPlayMode mode, CoopMissionModel model)
        {
            _CoopRichPresence.Assets.LargeImageKey        = _GetLargeImageKeyByGame(ZGame.BF3);
            _CoopRichPresence.Assets.LargeImageText       = mode == ZPlayMode.CooperativeHost
                ? _CoopRichPresence.Assets.LargeImageText = $"Host | {model.Name} | {model.Difficulty}"
                : _CoopRichPresence.Assets.LargeImageText = "In the lobby with my friend";
            _CoopRichPresence.Timestamps = Timestamps.Now;

            _gamePresence       = _CoopRichPresence;
            _gamePresenceToggle = true;
        }