public void Reinitialize() { if (ZNet.instance.IsServer() || !ZNet.instance.IsServer() && !ZNet.instance.IsDedicated()) { var pkgString = _zdo.GetString(BountyDataKey); var pkg = new ZPackage(pkgString); try { _bountyInfo = BountyInfo.FromPackage(pkg); } catch (Exception) { Debug.LogError($"[EpicLoot] Error loading bounty info on creature ({name})! Possibly old or outdated bounty target, destroying creature.\nBountyData:\n{pkgString}"); _zdo.Set("BountyTarget", ""); _zdo.Set(BountyDataKey, ""); _character.m_nview.Destroy(); return; } } _monsterID = _zdo.GetString(MonsterIDKey); _isAdd = _zdo.GetBool(IsAddKey); _character.m_name = _zdo.GetString(BountyTargetNameKey); _character.m_boss = !_zdo.GetBool(IsAddKey); }
public void Reinitialize() { var pkgString = _zdo.GetString(BountyDataKey); var pkg = new ZPackage(pkgString); _bountyInfo = BountyInfo.FromPackage(pkg); _monsterID = _zdo.GetString(MonsterIDKey); _isAdd = _zdo.GetBool(IsAddKey); _character.m_name = _zdo.GetString(BountyTargetNameKey); _character.m_boss = !_zdo.GetBool(IsAddKey); }
private static bool ShouldIgnoreDamage(Character tame, Tameable tameable, HitData hit, ZDO zdo) { bool tameIsImmortal = (TameableMortalityTypes)Configuration.Current.Tameable.mortality == TameableMortalityTypes.Immortal; bool tameOwnerDamageOverride = Configuration.Current.Tameable.ownerDamageOverride; Character attacker = hit.GetAttacker(); bool tameAttackerIsOwner = attacker == tameable.GetPlayer(attacker.GetZDOID()); bool tameIsRecoveringFromStun = zdo.GetBool("isRecoveringFromStun"); return((tameIsImmortal && !(tameOwnerDamageOverride && tameAttackerIsOwner)) || tameIsRecoveringFromStun); }
// Token: 0x060006E6 RID: 1766 RVA: 0x00038E54 File Offset: 0x00037054 private void Awake() { this.m_nview = base.GetComponent <ZNetView>(); ZDO zdo = this.m_nview.GetZDO(); if (zdo == null) { return; } this.m_nview.Register <bool>("SetPicked", new Action <long, bool>(this.RPC_SetPicked)); this.m_nview.Register("Pick", new Action <long>(this.RPC_Pick)); this.m_picked = zdo.GetBool("picked", false); this.SetPicked(this.m_picked); if (this.m_respawnTimeMinutes > 0) { base.InvokeRepeating("UpdateRespawn", UnityEngine.Random.Range(1f, 5f), 60f); } }
// Token: 0x060009C5 RID: 2501 RVA: 0x00046F2C File Offset: 0x0004512C private void SyncParameters() { ZDO zdo = this.m_nview.GetZDO(); if (!this.m_nview.IsOwner()) { for (int i = 0; i < this.m_boolHashes.Length; i++) { int num = this.m_boolHashes[i]; bool @bool = zdo.GetBool(438569 + num, this.m_boolDefaults[i]); this.m_animator.SetBool(num, @bool); } for (int j = 0; j < this.m_floatHashes.Length; j++) { int num2 = this.m_floatHashes[j]; float @float = zdo.GetFloat(438569 + num2, this.m_floatDefaults[j]); if (this.m_smoothCharacterSpeeds && (num2 == ZSyncAnimation.m_forwardSpeedID || num2 == ZSyncAnimation.m_sidewaySpeedID)) { this.m_animator.SetFloat(num2, @float, 0.2f, Time.fixedDeltaTime); } else { this.m_animator.SetFloat(num2, @float); } } for (int k = 0; k < this.m_intHashes.Length; k++) { int num3 = this.m_intHashes[k]; int @int = zdo.GetInt(438569 + num3, this.m_intDefaults[k]); this.m_animator.SetInteger(num3, @int); } float float2 = zdo.GetFloat(ZSyncAnimation.m_animSpeedID, 1f); this.m_animator.speed = float2; return; } zdo.Set(ZSyncAnimation.m_animSpeedID, this.m_animator.speed); }
public static void Prefix(MonsterAI __instance, ref float dt) { if (Configuration.Current.Tameable.IsEnabled) { MonsterAI monsterAI = __instance; ZDO zdo = monsterAI.m_nview.GetZDO(); if ((TameableMortalityTypes)Configuration.Current.Tameable.mortality != TameableMortalityTypes.Essential || zdo == null || !zdo.GetBool("isRecoveringFromStun")) { return; } if (monsterAI.m_character.m_moveDir != Vector3.zero) { monsterAI.StopMoving(); } if (monsterAI.m_sleepTimer != 0f) { monsterAI.m_sleepTimer = 0f; } float timeSinceStun = zdo.GetFloat("timeSinceStun") + dt; zdo.Set("timeSinceStun", timeSinceStun); if (timeSinceStun >= Configuration.Current.Tameable.stunRecoveryTime) { zdo.Set("timeSinceStun", 0f); monsterAI.m_sleepTimer = 0.5f; monsterAI.m_character.m_animator.SetBool("sleeping", false); zdo.Set("sleeping", false); zdo.Set("isRecoveringFromStun", false); } dt = 0f; } }
public static bool GetEventCreature(this ZDO zdo) { return(zdo.GetBool(EventCreatureHash)); }
public static bool GetTamed(this ZDO zdo) { return(zdo.GetBool(TamedHash)); }