// Use this for initialization protected override void Awake() { base.Awake(); yellowSlime = GameObject.Find("YellowSlime(Clone)").GetComponent <YellowSlimePlayer>(); damage = 0; }
// Use this for initialization void Start() { yellowSlime = GameObject.Find("YellowSlime(Clone)").GetComponent <YellowSlimePlayer>(); damage = yellowSlime.SlimeUltimateDamage; StartCoroutine(LightingWallActive()); }