protected override void OnReceived(byte[] body) { ByteArrayArrayStream stream = new ByteArrayArrayStream(body); ByteArrayStreamReader reader = new ByteArrayStreamReader(stream); try { if (Adler32.Generate(body, 4) == reader.ReadUInt()) { if (Keys == null) { Rsa.DecryptAndReplace(body, 9); } else { Xtea.DecryptAndReplace(body, 4, 32, Keys); stream.Seek(Origin.Current, 2); } Command command = null; switch (reader.ReadByte()) { case 0x0A: { var packet = server.PacketsFactory.Create <SelectedCharacterIncomingPacket>(reader); command = new LogInCommand(this, packet); } break; case 0x14: command = new LogOutCommand(Client.Player); break; case 0x1E: command = new PongCommand(Client.Player); break; case 0x64: { var packet = server.PacketsFactory.Create <WalkToIncomingPacket>(reader); command = new WalkToKnownPathCommand(Client.Player, packet.MoveDirections); } break; case 0x65: command = new WalkCommand(Client.Player, MoveDirection.North); break; case 0x66: command = new WalkCommand(Client.Player, MoveDirection.East); break; case 0x67: command = new WalkCommand(Client.Player, MoveDirection.South); break; case 0x68: command = new WalkCommand(Client.Player, MoveDirection.West); break; case 0x69: command = new StopWalkCommand(Client.Player); break; case 0x6A: command = new WalkCommand(Client.Player, MoveDirection.NorthEast); break; case 0x6B: command = new WalkCommand(Client.Player, MoveDirection.SouthEast); break; case 0x6C: command = new WalkCommand(Client.Player, MoveDirection.SouthWest); break; case 0x6D: command = new WalkCommand(Client.Player, MoveDirection.NorthWest); break; case 0x6F: command = new TurnCommand(Client.Player, Direction.North); break; case 0x70: command = new TurnCommand(Client.Player, Direction.East); break; case 0x71: command = new TurnCommand(Client.Player, Direction.South); break; case 0x72: command = new TurnCommand(Client.Player, Direction.West); break; case 0x78: { var packet = server.PacketsFactory.Create <MoveItemIncomingPacket>(reader); Position fromPosition = new Position(packet.FromX, packet.FromY, packet.FromZ); Position toPosition = new Position(packet.ToX, packet.ToY, packet.ToZ); if (fromPosition.IsContainer) { if (toPosition.IsContainer) { command = new MoveItemFromContainerToContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.FromItemId, toPosition.ContainerId, toPosition.ContainerIndex, packet.Count); } else if (toPosition.IsInventory) { command = new MoveItemFromContainerToInventoryCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.FromItemId, toPosition.InventoryIndex, packet.Count); } else { command = new MoveItemFromContainerToTileCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.FromItemId, toPosition, packet.Count); } } else if (fromPosition.IsInventory) { if (toPosition.IsContainer) { command = new MoveItemFromInventoryToContainerCommand(Client.Player, fromPosition.InventoryIndex, packet.FromItemId, toPosition.ContainerId, toPosition.ContainerIndex, packet.Count); } else if (toPosition.IsInventory) { command = new MoveItemFromInventoryToInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.FromItemId, toPosition.InventoryIndex, packet.Count); } else { command = new MoveItemFromInventoryToTileCommand(Client.Player, fromPosition.InventoryIndex, packet.FromItemId, toPosition, packet.Count); } } else { if (toPosition.IsContainer) { command = new MoveItemFromTileToContainerCommand(Client.Player, fromPosition, packet.FromIndex, packet.FromItemId, toPosition.ContainerId, toPosition.ContainerIndex, packet.Count); } else if (toPosition.IsInventory) { command = new MoveItemFromTileToInventoryCommand(Client.Player, fromPosition, packet.FromIndex, packet.FromItemId, toPosition.InventoryIndex, packet.Count); } else { command = new MoveItemFromTileToTileCommand(Client.Player, fromPosition, packet.FromIndex, packet.FromItemId, toPosition, packet.Count); } } } break; case 0x79: { var packet = server.PacketsFactory.Create <LookItemNpcTradeIncommingPacket>(reader); command = new LookFromNpcTradeCommand(Client.Player, packet.ItemId, packet.Type); } break; case 0x7A: { var packet = server.PacketsFactory.Create <BuyNpcTradeIncommingPacket>(reader); command = new BuyNpcTradeCommand(Client.Player, packet); } break; case 0x7B: { var packet = server.PacketsFactory.Create <SellNpcTradeIncommingPacket>(reader); command = new SellNpcTradeCommand(Client.Player, packet); } break; case 0x7C: command = new CloseNpcTradeCommand(Client.Player); break; case 0x7D: { var packet = server.PacketsFactory.Create <TradeWithIncommingPacket>(reader); Position fromPosition = new Position(packet.X, packet.Y, packet.Z); if (fromPosition.IsContainer) { command = new TradeWithFromContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.ItemId, packet.CreatureId); } else if (fromPosition.IsInventory) { command = new TradeWithFromInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.ItemId, packet.CreatureId); } else { command = new TradeWithFromTileCommand(Client.Player, fromPosition, packet.Index, packet.ItemId, packet.CreatureId); } } break; case 0x7E: { var packet = server.PacketsFactory.Create <LookItemTradeIncommingPacket>(reader); command = new LookFromTradeCommand(Client.Player, packet.WindowId, packet.Index); } break; case 0x7F: command = new AcceptTradeCommand(Client.Player); break; case 0x80: command = new CancelTradeCommand(Client.Player); break; case 0x82: { var packet = server.PacketsFactory.Create <UseItemIncomingPacket>(reader); Position fromPosition = new Position(packet.X, packet.Y, packet.Z); if (fromPosition.IsContainer) { command = new UseItemFromContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.ItemId, packet.ContainerId); } else if (fromPosition.IsInventory) { command = new UseItemFromInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.ItemId); } else { command = new UseItemFromTileCommand(Client.Player, fromPosition, packet.Index, packet.ItemId); } } break; case 0x83: { var packet = server.PacketsFactory.Create <UseItemWithItemIncomingPacket>(reader); Position fromPosition = new Position(packet.FromX, packet.FromY, packet.FromZ); Position toPosition = new Position(packet.ToX, packet.ToY, packet.ToZ); if (fromPosition.IsContainer) { if (toPosition.IsContainer) { command = new UseItemWithItemFromContainerToContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.FromItemId, toPosition.ContainerId, toPosition.ContainerIndex, packet.ToItemId); } else if (toPosition.IsInventory) { command = new UseItemWithItemFromContainerToInventoryCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.FromItemId, toPosition.InventoryIndex, packet.ToItemId); } else { command = new UseItemWithItemFromContainerToTileCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.FromItemId, toPosition, packet.ToIndex, packet.ToItemId); } } else if (fromPosition.IsInventory) { if (toPosition.IsContainer) { command = new UseItemWithItemFromInventoryToContainerCommand(Client.Player, fromPosition.InventoryIndex, packet.FromItemId, toPosition.ContainerId, toPosition.ContainerIndex, packet.ToItemId); } else if (toPosition.IsInventory) { command = new UseItemWithItemFromInventoryToInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.FromItemId, toPosition.InventoryIndex, packet.ToItemId); } else { command = new UseItemWithItemFromInventoryToTileCommand(Client.Player, fromPosition.InventoryIndex, packet.FromItemId, toPosition, packet.ToIndex, packet.ToItemId); } } else { if (toPosition.IsContainer) { command = new UseItemWithItemFromTileToContainerCommand(Client.Player, fromPosition, packet.FromIndex, packet.FromItemId, toPosition.ContainerId, toPosition.ContainerIndex, packet.ToItemId); } else if (toPosition.IsInventory) { command = new UseItemWithItemFromTileToInventoryCommand(Client.Player, fromPosition, packet.FromIndex, packet.FromItemId, toPosition.InventoryIndex, packet.ToItemId); } else { command = new UseItemWithItemFromTileToTileCommand(Client.Player, fromPosition, packet.FromIndex, packet.FromItemId, toPosition, packet.ToIndex, packet.ToItemId); } } } break; case 0x84: { var packet = server.PacketsFactory.Create <UseItemWithCreatureIncomingPacket>(reader); Position fromPosition = new Position(packet.X, packet.Y, packet.Z); if (fromPosition.IsContainer) { command = new UseItemWithCreatureFromContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.ItemId, packet.CreatureId); } else if (fromPosition.IsInventory) { command = new UseItemWithCreatureFromInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.ItemId, packet.CreatureId); } else { command = new UseItemWithCreatureFromTileCommand(Client.Player, fromPosition, packet.Index, packet.ItemId, packet.CreatureId); } } break; case 0x85: { var packet = server.PacketsFactory.Create <RotateItemIncomingPacket>(reader); var fromPosition = new Position(packet.X, packet.Y, packet.Z); if (fromPosition.IsContainer) { command = new RotateItemFromContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.ItemId); } else if (fromPosition.IsInventory) { command = new RotateItemFromInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.ItemId); } else { command = new RotateItemFromTileCommand(Client.Player, fromPosition, packet.Index, packet.ItemId); } } break; case 0x87: { var packet = server.PacketsFactory.Create <CloseContainerIncommingPacket>(reader); command = new CloseContainerCommand(Client.Player, packet.ContainerId); } break; case 0x88: { var packet = server.PacketsFactory.Create <OpenParentIncommingPacket>(reader); command = new OpenParentContainerCommand(Client.Player, packet.ContainerId); } break; case 0x8C: { var packet = server.PacketsFactory.Create <LookIncomingPacket>(reader); var fromPosition = new Position(packet.X, packet.Y, packet.Z); if (fromPosition.IsContainer) { command = new LookFromContainerCommand(Client.Player, fromPosition.ContainerId, fromPosition.ContainerIndex, packet.ItemId); } else if (fromPosition.IsInventory) { command = new LookFromInventoryCommand(Client.Player, fromPosition.InventoryIndex, packet.ItemId); } else { command = new LookFromTileCommand(Client.Player, fromPosition, packet.Index, packet.ItemId); } } break; case 0x96: { var packet = server.PacketsFactory.Create <TalkIncommingPacket>(reader); switch (packet.TalkType) { case TalkType.Say: command = new SayCommand(Client.Player, packet.Message); break; case TalkType.Whisper: command = new WhisperCommand(Client.Player, packet.Message); break; case TalkType.Yell: command = new YellCommand(Client.Player, packet.Message); break; case TalkType.Private: command = new SendMessageToPlayerCommand(Client.Player, packet.Name, packet.Message); break; case TalkType.ChannelYellow: command = new SendMessageToChannel(Client.Player, packet.ChannelId, packet.Message); break; case TalkType.ReportRuleViolationOpen: command = new CreateReportRuleViolationCommand(Client.Player, packet.Message); break; case TalkType.ReportRuleViolationAnswer: command = new AnswerInReportRuleViolationChannelCommand(Client.Player, packet.Name, packet.Message); break; case TalkType.ReportRuleViolationQuestion: command = new AskInReportRuleViolationChannelCommand(Client.Player, packet.Message); break; case TalkType.Broadcast: command = new BroadcastMessageCommand(Client.Player, packet.Message); break; } } break; case 0x97: command = new OpenNewChannelCommand(Client.Player); break; case 0x98: { var packet = server.PacketsFactory.Create <OpenedNewChannelIncomingPacket>(reader); command = new OpenedNewChannelCommand(Client.Player, packet.ChannelId); } break; case 0x99: { var packet = server.PacketsFactory.Create <CloseChannelIncommingPacket>(reader); command = new CloseChannelCommand(Client.Player, packet.ChannelId); } break; case 0x9A: { var packet = server.PacketsFactory.Create <OpenedPrivateChannelIncomingPacket>(reader); command = new OpenedPrivateChannelCommand(Client.Player, packet.Name); } break; case 0x9B: { var packet = server.PacketsFactory.Create <ProcessReportRuleViolationIncommingPacket>(reader); command = new ProcessReportRuleViolationCommand(Client.Player, packet.Name); } break; case 0x9C: { var packet = server.PacketsFactory.Create <CloseReportRuleViolationChannelAnswerIncommingPacket>(reader); command = new CloseReportRuleViolationChannelAnswerCommand(Client.Player, packet.Name); } break; case 0x9D: command = new CloseReportRuleViolationChannelQuestionCommand(Client.Player); break; case 0x9E: command = new CloseNpcsChannelCommand(Client.Player); break; case 0xA0: { var packet = server.PacketsFactory.Create <CombatControlsIncommingPacket>(reader); command = new CombatControlsCommand(Client.Player, packet.FightMode, packet.ChaseMode, packet.SafeMode); } break; case 0xA1: { var packet = server.PacketsFactory.Create <AttackIncommingPacket>(reader); if (packet.CreatureId == 0) { command = new StopAttackCommand(Client.Player); } else { command = new StartAttackCommand(Client.Player, packet.CreatureId, packet.Nonce); } } break; case 0xA2: { var packet = server.PacketsFactory.Create <FollowIncommingPacket>(reader); if (packet.CreatureId == 0) { command = new StopFollowCommand(Client.Player); } else { command = new StartFollowCommand(Client.Player, packet.CreatureId, packet.Nonce); } } break; case 0xA3: { var packet = server.PacketsFactory.Create <InviteToPartyIncomingPacket>(reader); command = new InviteToPartyCommand(Client.Player, packet.CreatureId); } break; case 0xA4: { var packet = server.PacketsFactory.Create <JoinPartyIncomingPacket>(reader); command = new JoinPartyCommand(Client.Player, packet.CreatureId); } break; case 0xA5: { var packet = server.PacketsFactory.Create <RevokePartyIncomingPacket>(reader); command = new RevokePartyCommand(Client.Player, packet.CreatureId); } break; case 0xA6: { var packet = server.PacketsFactory.Create <PassLeadershipToIncomingPacket>(reader); command = new PassLeaderShipToCommand(Client.Player, packet.CreatureId); } break; case 0xA7: command = new LeavePartyCommand(Client.Player); break; case 0xA8: { var packet = server.PacketsFactory.Create <SharedExperienceIncomingPacket>(reader); command = new SharedExperienceCommand(Client.Player, packet.Enabled); } break; case 0xAA: command = new OpenedMyPrivateChannelCommand(Client.Player); break; case 0xAB: { var packet = server.PacketsFactory.Create <InvitePlayerIncommingPacket>(reader); command = new InvitePlayerCommand(Client.Player, packet.Name); } break; case 0xAC: { var packet = server.PacketsFactory.Create <ExcludePlayerIncommingPacket>(reader); command = new ExcludePlayerCommand(Client.Player, packet.Name); } break; case 0xBE: command = new StopCommand(Client.Player); break; case 0xD2: command = new SelectOutfitCommand(Client.Player); break; case 0xD3: { var packet = server.PacketsFactory.Create <SelectedOutfitIncomingPacket>(reader); command = new SelectedOutfitCommand(Client.Player, packet.Outfit); } break; case 0xDC: { var packet = server.PacketsFactory.Create <AddVipIncommingPacket>(reader); command = new AddVipCommand(Client.Player, packet.Name); } break; case 0xDD: { var packet = server.PacketsFactory.Create <RemoveVipIncommingPacket>(reader); command = new RemoveVipCommand(Client.Player, packet.CreatureId); } break; case 0xE6: { var packet = server.PacketsFactory.Create <ReportBugIncomingPacket>(reader); command = new ReportBugCommand(Client.Player, packet.Message); } break; case 0xF0: command = new OpenQuestsCommand(Client.Player); break; case 0xF1: { var packet = server.PacketsFactory.Create <OpenQuestIncomingPacket>(reader); command = new OpenQuestCommand(Client.Player, packet.QuestId); } break; } if (command != null) { server.QueueForExecution(command); } } } catch (Exception ex) { server.Logger.WriteLine(ex.ToString()); } base.OnReceived(body); }
public void Before_Each_Test() { mock = MockRepository.GenerateMock <IConsoleFacade>(); cmd = new YellCommand(mock); }
public void Before_Each_Test() { mock = MockRepository.GenerateMock<IConsoleFacade>(); cmd = new YellCommand(mock); }