public Game1() { XnaUtility.UtilityMethods.CurrentGame = this; graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; atlasHandler = new AtlasHandler(this, "MASTER GAIDEN SHEET", "MASTER GAIDEN SHEET DICT"); Components.Add(atlasHandler); Services.AddService(typeof(AtlasHandler), atlasHandler); Services.AddService(typeof(Random),random); watch = new XnaWatch(this,Color.White); Components.Add(watch); Services.AddService(typeof(XnaWatch), watch); graphics.PreferredBackBufferHeight = 750; graphics.PreferredBackBufferWidth = 900; this.IsMouseVisible = true; graphics.ApplyChanges(); Width = graphics.PreferredBackBufferWidth; Height = graphics.PreferredBackBufferHeight; }
public Game1() { XnaUtility.UtilityMethods.CurrentGame = this; graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; atlasHandler = new AtlasHandler(this, "MASTER GAIDEN SHEET", "MASTER GAIDEN SHEET DICT"); Components.Add(atlasHandler); Services.AddService(typeof(AtlasHandler), atlasHandler); Services.AddService(typeof(Random), random); watch = new XnaWatch(this, Color.White); Components.Add(watch); Services.AddService(typeof(XnaWatch), watch); graphics.PreferredBackBufferHeight = 750; graphics.PreferredBackBufferWidth = 900; this.IsMouseVisible = true; graphics.ApplyChanges(); Width = graphics.PreferredBackBufferWidth; Height = graphics.PreferredBackBufferHeight; }