Esempio n. 1
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        public void TestMessageGrabber()
        {
            Presence presence = new Presence(ShowType.Show);

            int    waitMessage = 20000;
            string msg         = "hello";
            string expected    = partnerJid + ":hello";

            JabberID jidPartner = new JabberID(partnerJid);
            Message  message    = new Message(myJid, jidPartner.Full, msg);

            XmppClientConnection connection = new XmppClientConnection(
                new JabberID(myJid), password);

            connection.MessageGrabber.Add(
                jidPartner, new MessageCallback(messageCallback));

            connection.Login();

            connection.Send(presence);
            connection.Send(message);

            while (partnerMessage == null)
            {
                Thread.Sleep(2000);
            }

            Assert.AreEqual(expected, partnerMessage);
        }
Esempio n. 2
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 private void SendTextMessage(string toJid, TextBox dialog, string message)
 {
     agsXMPP.protocol.client.Message msg = new agsXMPP.protocol.client.Message(new Jid(toJid), MessageType.chat, message);
     xmpp.Send(msg);
     dialog.AppendText(formateString(nickname, message));
     addMessageToDB(mainJid.Bare, toJid, message);
 }
Esempio n. 3
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 /// <summary>
 /// Отправляет сообщение к собеседнику с заданным jid и выводит его в textbox с чатом, а также добавляет в историю(в бд)
 /// </summary>
 /// <param name="toJid">jid получателя</param>
 /// <param name="dialog">textbox с чатом</param>
 /// <param name="message">сообщение</param>
 public void SendTextMessage(Jid toJid, RichTextBox dialog, string message)
 {
     agsXMPP.protocol.client.Message msg = new agsXMPP.protocol.client.Message(toJid, MessageType.chat, message);
     xmpp.Send(msg);
     addMessToDialog(nickname, message, dialog, Settings.myColor);
     //addMessageToHistoryDB(mainJid.Bare, mainJid.Resource, toJid.Bare, toJid.Resource, message);
 }
Esempio n. 4
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        private void xmpp_OnLogin(object sender)
        {
            Presence p = new Presence();

            p.Status = this.CustomMessage;
            xmpp.Send(p);
        }
Esempio n. 5
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 private void connected(object sender)
 {
     string[] mc = Messages.Lines;
     Nizzc_Mobile_Ser.Form1.mta = Nizzc_Mobile_Ser.Form1.mta + 1;
     x1.Send(new agsXMPP.protocol.client.Message(new Jid(this.sender1 + "@nimbuzz.com"), MessageType.chat, mc[18].Replace("[MESSAGE]$", "").Replace("%L%", Environment.NewLine)));
     x1.Send(new agsXMPP.protocol.client.Message(new Jid(this.sender1 + "@nimbuzz.com"), MessageType.chat, mc[38].Replace("[MESSAGE]$", "").Replace("%L%", Environment.NewLine)));
 }
Esempio n. 6
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        public void SendPresence()
        {
            var status = new LeagueStatus(StatusMessage, Status);

            ShowType computed;

            if (DndStatuses.Contains(Status))
            {
                computed = ShowType.dnd;
            }
            else if (ChatMode == ChatMode.Away)
            {
                computed = ShowType.away;
            }
            else
            {
                computed = ShowType.chat;
            }

            var args = new StatusUpdatedEventArgs(status, ChatMode == ChatMode.Invisible ? PresenceType.invisible : PresenceType.available, computed);

            StatusUpdated?.Invoke(this, args);

            if (!connected)
            {
                return;
            }
            xmpp.Send(new Presence(computed, status.ToXML(), 100)
            {
                Type = args.PresenceType
            });
        }
Esempio n. 7
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        public void SendMessage(string to, string body)
        {
            var friend = friends[to];

            xmpp.Send(new Message(friend.Jid, MessageType.chat, body));
            OnMessage(new ChatMessage(to, body));
        }
Esempio n. 8
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        public void TestSendPresenceAndMessage()
        {
            //Logger logger = LogManager.GetLogger("foo");
            ILogger log = NLog.LogManager.GetLogger("foo");

            log.Info("Program started");
            Presence presence = new Presence(ShowType.Show);

            JabberID from    = new JabberID(myJid);
            JabberID to      = new JabberID(partnerJid);
            string   msg     = "Hello";
            Message  message = new Message(from, to, msg);

            XmppClientConnection connection = new XmppClientConnection(
                new JabberID(myJid), password);

            connection.Login();

            if (!connection.Connected || !connection.Authenticated)
            {
                throw new Exception("Not authenticate");
            }

            Assert.DoesNotThrow(() => { connection.Send(presence); });
            Assert.DoesNotThrow(() => { connection.Send(message); });

            //NLogger.ShutdownLogger();
        }
Esempio n. 9
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        /// <summary>
        ///     Send a document, ignore the response (but wait shortly for a possible error)
        /// </summary>
        /// <param name="document">Document</param>
        /// <param name="waitTimeout">the time to wait for a possible error, if this is too small errors are ignored.</param>
        /// <returns>Task to await on</returns>
        private async Task FireAndForgetAsync(Document document, int waitTimeout = 50)
        {
            // Check if the login was made, this blocks until there is a state
            // And throws an exception if the login failed.
            await _loginTaskCompletionSource.Task.ConfigureAwait(false);

            // Create the IQ to send
            var iqToSend = GenerateIq(document);

            // Prepate the TaskCompletionSource, which is used to await the result
            var resultTaskCompletionSource = new TaskCompletionSource <IQ>();

            _resultTaskCompletionSources[iqToSend.Id] = resultTaskCompletionSource;

            Debug.WriteLine("Sending (ignoring response):");
            Debug.WriteLine(iqToSend.ToString());
            // Start the sending
            _xmpp.Send(iqToSend);

            // Await, to make sure there wasn't an error
            var task = await Task.WhenAny(resultTaskCompletionSource.Task, Task.Delay(waitTimeout)).ConfigureAwait(false);

            // Remove the result task, as we no longer need it.
            _resultTaskCompletionSources.Remove(iqToSend.Id);

            // This makes sure the exception, if there was one, is unwrapped
            await task;
        }
Esempio n. 10
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        public void SendGameReady(HostedGameData game)
        {
            var m = new Message(game.Username + "@of.octgn.net", MessageType.normal, "", "gameready");

            m.GenerateId();
            m.AddChild(game);
            _xmpp.Send(m);
        }
Esempio n. 11
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 private void OnFailed(object sender, Element e)
 {
     try
     {
         dcch = "off";
         x1.Send(new agsXMPP.protocol.client.Message(new agsXMPP.Jid(sender1 + "@nimbuzz.com"), agsXMPP.protocol.client.MessageType.chat, "Your Credential is not valid."));
     }
     catch { }
 }
Esempio n. 12
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        private void SendStreamHostUsedResponse(StreamHost sh, IQ iq)
        {
            ByteStreamIq bsIQ = new ByteStreamIq(IqType.result, m_From);

            bsIQ.Id = iq.Id;

            bsIQ.Query.StreamHostUsed = new StreamHostUsed(sh.Jid);
            m_XmppCon.Send(bsIQ);
        }
Esempio n. 13
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        /// <summary>
        /// Subscribe to a contact
        /// </summary>
        /// <param name="to">Bare Jid of the rosteritem we want to subscribe</param>
        public void Subscribe(Jid to)
        {
            // <presence to='*****@*****.**' type='subscribe'/>
            Presence pres = new Presence();

            pres.Type = PresenceType.subscribe;
            pres.To   = to;

            m_connection.Send(pres);
        }
Esempio n. 14
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 private void OnFailed(object sender, Element e)
 {
     try
     {
         string[] mc = Messages.Lines;
         x1.Send(new agsXMPP.protocol.client.Message(new agsXMPP.Jid(owner + "@nimbuzz.com"), agsXMPP.protocol.client.MessageType.chat, mc[24].Replace("[MESSAGE]$", "").Replace("%ID%", this.ID).Replace("%L%", Environment.NewLine).Replace("%thisid%", x.Username).Replace("%er%", "[No error]").Replace("%thread%", "[No thread]").Replace("%IP%", "[No IP]")));//mc[30].Replace("[MESSAGE]$", "")
         reconnectable = false;
     }
     catch { }
 }
Esempio n. 15
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        public void sendMessage(string jid, string message, MessageType type)
        {
            Message msg = new Message(new Jid(jid), type, message);

            if (thread != null)
            {
                msg.Thread = thread;
            }
            client.Send(msg);
        }
Esempio n. 16
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        private void subscrib( )
        {
            Presence sub = new Presence();

            sub.Status = "online";
            sub.Type   = PresenceType.subscribe;
            holder.Id  = Guid.NewGuid().ToString();
            sub.Id     = holder.Id;
            sub.To     = ServerJid;
            sub.From   = LocalJid;
            XmppConnection.Send(sub);
        }
Esempio n. 17
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        private void frmGroupChat_Load(object sender, EventArgs e)
        {
            if (m_RoomJid != null)
            {
                Presence pres = new Presence();

                Jid to = new Jid(m_RoomJid.ToString());
                to.Resource = m_Nickname;
                pres.To     = to;
                m_XmppCon.Send(pres);
            }
        }
Esempio n. 18
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 private void SendConfMessage(string message)
 {
     if (message.Length > 0)
     {
         agsXMPP.protocol.client.Message msg = new agsXMPP.protocol.client.Message();
         msg.Type = MessageType.groupchat;
         msg.To   = roomJid;
         msg.Body = message;
         xmpp.Send(msg);
         textBoxSend.Clear();
     }
 }
        public Message SendMessage(Room room, string message)
        {
            var msg = new Message(room.Roomname, _xmpp.MyJID, MessageType.groupchat, message)
            {
                Id        = Guid.NewGuid().ToString(),
                Chatstate = Chatstate.active
            };

            _xmpp.Send(msg);

            return(msg);
        }
Esempio n. 20
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        /// <summary>
        /// Request the bookmarks from the storage on the server
        /// </summary>
        /// <param name="cb"></param>
        /// <param name="cbArgs"></param>
        public void RequestBookmarks(IqHandler cb)
        {
            StorageIq siq = new StorageIq(IqType.get);

            if (cb == null)
            {
                m_connection.Send(siq);
            }
            else
            {
                m_connection.IqGrabber.SendIq(siq, cb);
            }
        }
Esempio n. 21
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        public override async Task Send(Envelope envelope, params string[] messages)
        {
            await base.Send(envelope, messages);

            if (_confServer.HasValue() && envelope.User.Room.Contains(_confServer))
            {
                _xmppConnection.Send(new agsXMPP.protocol.client.Message(envelope.User.Room, MessageType.groupchat, string.Join(Environment.NewLine, messages)));
            }
            else
            {
                _xmppConnection.Send(new agsXMPP.protocol.client.Message(new Jid(envelope.User.Name), MessageType.chat, string.Join(Environment.NewLine, messages)));
            }
        }
Esempio n. 22
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        /// <summary>
        /// Request the bookmarks from the storage on the server
        /// </summary>
        /// <param name="cb"></param>
        /// <param name="cbArgs"></param>
        public void RequestBookmarks(IqCB cb, object cbArgs)
        {
            StorageIq siq = new StorageIq(IqType.get);

            if (cb == null)
            {
                m_connection.Send(siq);
            }
            else
            {
                m_connection.IqGrabber.SendIq(siq, cb, cbArgs);
            }
        }
Esempio n. 23
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        public override Task Send(Envelope envelope, AdapterArguments adapterArgs, params string[] messages)
        {
            if (_confServer.HasValue() && envelope.User.Room.Contains(_confServer))
            {
                _xmppConnection.Send(new agsXMPP.protocol.client.Message(envelope.User.Room, MessageType.groupchat, string.Join(Environment.NewLine, messages)));
            }
            else
            {
                _xmppConnection.Send(new agsXMPP.protocol.client.Message(new Jid(envelope.User.Name), MessageType.chat, string.Join(Environment.NewLine, messages)));
            }

            return(Task.FromResult(0));
        }
Esempio n. 24
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        /// <summary>
        /// Removes a Rosteritem from the Roster
        /// </summary>
        /// <param name="jid">The BARE jid of the rosteritem that should be removed</param>
        public void RemoveRosterItem(Jid jid)
        {
            RosterIq riq = new RosterIq();

            riq.Type = IqType.set;

            RosterItem ri = new RosterItem();

            ri.Jid          = jid;
            ri.Subscription = SubscriptionType.remove;

            riq.Query.AddRosterItem(ri);

            m_connection.Send(riq);
        }
Esempio n. 25
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        public override async Task Send(Envelope envelope, params string[] messages)
        {
            await base.Send(envelope, messages);

            if (messages == null || !messages.Any())
            {
                return;
            }

            foreach (var message in messages)
            {
                var to = new Jid(envelope.User.Room);
                _client.Send(new agsXMPP.protocol.client.Message(to, string.Equals(to.Server, _confhost) ? MessageType.groupchat : MessageType.chat, message));
            }
        }
Esempio n. 26
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        public override void Init(XmppClientConnection con)
        {
            XmppClientConnection = con;

            string kerbPrinc = XmppClientConnection.KerberosPrincipal;
            
            /*
             * try to build the kerberos principal if none is sent by the server or provided by the user.
             * XCP send the kerberos pricipal, Openfire doesnt.
             */
            if (kerbPrinc == null)
                kerbPrinc = string.Format("xmpp/{0}@{1}", XmppClientConnection.Server, GetNtDomain());   
            
            //if (XmppClientConnection.KerberosPrincipal != null)
            //    sspiHelper = new SSPIHelper(XmppClientConnection.KerberosPrincipal);
            //else
            //    sspiHelper = new SSPIHelper();

            sspiHelper = new SSPIHelper(kerbPrinc);

            Auth auth = new Auth(MechanismType.GSSAPI);
            
            byte[]  clientToken;

            sspiHelper.Process(null, out clientToken);
           
            auth.Value = Convert.ToBase64String(clientToken);
            
            XmppClientConnection.Send(auth);
        }
Esempio n. 27
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        public override void Parse(Node e)
        {
            if (e is Challenge)
            {
                Challenge c = e as Challenge;
                Response  resp;

                byte[] outBytes;
                byte[] inBytes = Convert.FromBase64String(c.Value);

                sspiHelper.Process(inBytes, out outBytes);

                if (outBytes == null)
                {
                    resp = new Response();
                }
                else
                {
                    resp       = new Response();
                    resp.Value = Convert.ToBase64String(outBytes);
                }

                XmppClientConnection.Send(resp);
            }
        }
Esempio n. 28
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        public override void Init(XmppClientConnection con)
        {
            XmppClientConnection = con;

            string kerbPrinc = XmppClientConnection.KerberosPrincipal;

            /*
             * try to build the kerberos principal if none is sent by the server or provided by the user.
             * XCP send the kerberos pricipal, Openfire doesnt.
             */
            if (kerbPrinc == null)
            {
                kerbPrinc = string.Format("xmpp/{0}@{1}", XmppClientConnection.Server, GetNtDomain());
            }

            //if (XmppClientConnection.KerberosPrincipal != null)
            //    sspiHelper = new SSPIHelper(XmppClientConnection.KerberosPrincipal);
            //else
            //    sspiHelper = new SSPIHelper();

            sspiHelper = new SSPIHelper(kerbPrinc);

            Auth auth = new Auth(MechanismType.GSSAPI);

            byte[] clientToken;

            sspiHelper.Process(null, out clientToken);

            auth.Value = Convert.ToBase64String(clientToken);

            XmppClientConnection.Send(auth);
        }
Esempio n. 29
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            /// <summary>
            /// make outgoing Jingle Session
            /// </summary>
            /// <param name="xmppClient"></param>
            /// <param name="to"></param>
            /// <param name="fileName"></param>
            /// <param name="proxy"></param>
            /// <param name="proxyPort"></param>
            public JingleSession(XmppClientConnection xmppClient, string to, string fileName, string proxy, string proxyPort)
            {
                selfInitiated = true;
                localFilespec = fileName;
                this.conn     = xmppClient;

                iq_to            = new Jid(to); iq_from = Program.Jabber.conn.MyJID;
                content_name     = Guid.NewGuid().ToString();
                jingle_initiator = iq_from;
                jingle_sid       = Guid.NewGuid().ToString();
                transportSid     = Guid.NewGuid().ToString();

                initiateIq          = BuildSessionInitiate(fileName);
                this.initiateJingle = initiateIq.SelectSingleElement("jingle");
                this.contentIn      = initiateJingle.SelectSingleElement("content");
                this.transportIn    = contentIn.SelectSingleElement("transport");

                Element candidate = new Element("candidate");

                candidate.SetAttribute("priority", "999999"); candidate.SetAttribute("jid", proxy);
                candidate.SetAttribute("cid", "1000"); candidate.SetAttribute("type", "proxy");
                candidate.SetAttribute("host", proxy); candidate.SetAttribute("port", proxyPort);
                transportIn.AddChild(candidate);

                conn.Send(initiateIq);
            }
Esempio n. 30
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        private void XmppCon_OnIq(object sender, IQ iq)
        {
            if (InvokeRequired)
            {
                // Windows Forms are not Thread Safe, we need to invoke this :(
                // We're not in the UI thread, so we need to call BeginInvoke
                BeginInvoke(new IqHandler(XmppCon_OnIq), new object[] { sender, iq });
                return;
            }

            Element query = iq.Query;

            if (query != null)
            {
                if (query.GetType() == typeof(agsXMPP.protocol.iq.version.Version))
                {
                    // its a version IQ VersionIQ
                    agsXMPP.protocol.iq.version.Version version = query as agsXMPP.protocol.iq.version.Version;
                    if (iq.Type == IqType.get)
                    {
                        // Somebody wants to know our client version, so send it back
                        iq.SwitchDirection();
                        iq.Type = IqType.result;

                        version.Name = "MiniClient";
                        version.Ver  = "0.5";
                        version.Os   = Environment.OSVersion.ToString();

                        XmppCon.Send(iq);
                    }
                }
            }
        }
Esempio n. 31
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        public void Send(string _text)
        {
            Message m = new Message(Parameters[SendAddress], _text);

            m.Type = MessageType.chat;
            xmpp.Send(m);
        }
        public override void Init(XmppClientConnection con)
        {
            XmppClientConnection = con;

            // Todo SASLPrep
            username = Username;
            password = Password;

            firstClientMessage = GenerateFirstClientMessage();
            string msg = ToB64String(firstClientMessage);
            con.Send(new Auth(MechanismType.SCRAM_SHA_1, msg));
        }
Esempio n. 33
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 /// <summary>
 /// 
 /// </summary>
 /// <param name="con"></param>
 public override void Init(XmppClientConnection con)
 {
     base.XmppClientConnection = con;
     con.Send(new Auth(MechanismType.X_FACEBOOK_PLATFORM));
 }
        /*
            S: <stream:features>
                    <mechanisms xmlns='urn:ietf:params:xml:ns:xmpp-sasl'>
                        <mechanism>DIGEST-MD5<mechanism>
                        <mechanism>ANONYMOUS<mechanism>
                    </mechanisms>
               </stream:features>
            
            * So, the proper exchange for this ANONYMOUS mechanism would be:

            C: <auth xmlns='urn:ietf:params:xml:ns:xmpp-sasl' mechanism='ANONYMOUS'/>
            S: <success xmlns='urn:ietf:params:xml:ns:xmpp-sasl'/>

            or, in case of the optional trace information:

            C: <auth xmlns='urn:ietf:params:xml:ns:xmpp-sasl' mechanism='ANONYMOUS'>
                    c2lyaGM=
               </auth>
            S: <success xmlns='urn:ietf:params:xml:ns:xmpp-sasl'/>

        */

        /// <summary>
        /// 
        /// </summary>
        /// <param name="con"></param>
        public override void Init(XmppClientConnection con)
        {            
            con.Send(new Auth(MechanismType.ANONYMOUS));
        }
Esempio n. 35
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		static void Main(string[] args) {


			PostRequest req = new PostRequest("http://94.236.31.135/http-bind/", "");
			req.Type = PostRequest.PostTypeEnum.Post;

			string postData = "";
			postData += "Referer: http://static13.cdn.ubi.com/settlers_online/live/de/L4230DE/SWMMO/debug/SWMMO.swf";
			postData += "Content-type: text/xml";
			postData += "Content-length: 189";
			postData += "<body secure=\"false\" wait=\"20\" hold=\"1\" xml:lang=\"en\" xmlns=\"http://jabber.org/protocol/httpbind\" xmpp:version=\"1.0\" rid=\"365714\" ver=\"1.6\" xmlns:xmpp=\"urn:xmpp:xbosh\" to=\"94.236.31.135\" />";
			var response = req.PostData(postData);









			/*
			 * Starting Jabber Console, setting the Display settings
			 * 
			 */
			Console.Title = "Jabber Test";
			Console.ForegroundColor = ConsoleColor.White;


			/*
			 * Login
			 * 
			 */
			Console.WriteLine("Login");
			Console.WriteLine();
			Console.WriteLine("JID: ");
			string JID_Sender = Console.ReadLine();
			Console.WriteLine("Password: "******"Wait for Login ");
			int i = 0;
			_wait = true;
			do {
				Console.Write(".");
				i++;
				if (i == 10)
					_wait = false;
				Thread.Sleep(500);
			} while (_wait);
			Console.WriteLine();

			/*
			 * 
			 * just reading a few information
			 * 
			 */
			Console.WriteLine("Login Status:");
			Console.WriteLine("xmpp Connection State {0}", xmpp.XmppConnectionState);
			Console.WriteLine("xmpp Authenticated? {0}", xmpp.Authenticated);
			Console.WriteLine();

			/*
			 * 
			 * tell the world we are online and in chat mode
			 * 
			 */
			Console.WriteLine("Sending Precence");
			Presence p = new Presence(ShowType.chat, "Online");
			p.Type = PresenceType.available;
			xmpp.Send(p);
			Console.WriteLine();

			/*
			 * 
			 * get the roster (see who's online)
			 */
			xmpp.OnPresence += new PresenceHandler(xmpp_OnPresence);

			//wait until we received the list of available contacts            
			Console.WriteLine();
			Thread.Sleep(500);

			/*
			 * now we catch the user entry, TODO: who is online
			 */
			Console.WriteLine("Enter Chat Partner JID:");
			string JID_Receiver = Console.ReadLine();
			Console.WriteLine();

			/*
			 * Chat starts here
			 */
			Console.WriteLine("Start Chat");

			/*
			 * Catching incoming messages in
			 * the MessageCallBack
			 */
			xmpp.MessageGrabber.Add(new Jid(JID_Receiver), new BareJidComparer(), new MessageCB(MessageCallBack), null);

			/*
			 * Sending messages
			 * 
			 */
			string outMessage;
			bool halt = false;
			do {
				Console.ForegroundColor = ConsoleColor.Green;
				outMessage = Console.ReadLine();
				if (outMessage == "q!") {
					halt = true;
				} else {
					xmpp.Send(new Message(new Jid(JID_Receiver), MessageType.chat, outMessage));
				}

			} while (!halt);
			Console.ForegroundColor = ConsoleColor.White;

			/*
			 * finally we close the connection
			 * 
			 */
			xmpp.Close();
		}