public void Save(XmlDocument xmlDocument, XmlNode target)
 {
     XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_USE_MUSIC, this.UseMusic.ToString());
     XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_USE_SOUND, this.UseSound.ToString());
     XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_MUSIC_VOLUME, this.MusicVolume.ToString());
     XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_SOUND_VOLUME, this.SoundVolume.ToString());
 }
        public void Save(XmlDocument xmlDocument, XmlNode target)
        {
            XmlNode fadeTag = XmlParser.CreateChildTag(xmlDocument, target, AudioConstants.XML_FADE_TAG);

            XmlParser.AddAttribute(xmlDocument, fadeTag, AudioConstants.XML_ATTRIBUTE_FADE_MODE, this.PlayFadeMode.ToString());
            XmlParser.AddAttribute(xmlDocument, fadeTag, AudioConstants.XML_ATTRIBUTE_FADE_DURATION, this.PlayFadeDuration.ToString());
        }
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        public void Save(XmlDocument xmlDocument, XmlNode target)
        {
            XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_MUSIC_COMPRESSED_VOLUME, this.CompressedMusicVolume.ToString());
            XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_SOUND_COMPRESSED_VOLUME, this.CompressedSoundVolume.ToString());
            XmlParser.AddAttribute(xmlDocument, target, AudioConstants.XML_ATTRIBUTE_SOUND_SOURCES_COUNT, this.MaxSoundSources.ToString());

            XmlNode fadeTag = XmlParser.CreateChildTag(xmlDocument, target, AudioConstants.XML_FADE_TAG);

            XmlParser.AddAttribute(xmlDocument, fadeTag, AudioConstants.XML_ATTRIBUTE_FADE_MODE, this.FadeMode.ToString());
            XmlParser.AddAttribute(xmlDocument, fadeTag, AudioConstants.XML_ATTRIBUTE_FADE_DURATION, this.FadeDuration.ToString());
        }