Esempio n. 1
0
        /// <summary>
        /// 폴더 확인
        /// </summary>
        private void InitFolder()
        {
            string        strFolderPath = Directory.GetCurrentDirectory() + Path.DirectorySeparatorChar + Const.PATH_SERIAL_FOLDER;
            DirectoryInfo directoryInfo = new DirectoryInfo(strFolderPath);

            // Serial List 폴더가 없을 때 폴더를 생성
            if (directoryInfo.Exists == false)
            {
                directoryInfo.Create();
            }
            // Serial List 폴더가 있을 때 버튼 초기화
            else
            {
                XmlMgr.LoadResult loadResult = XmlMgr.LoadSerialData(ref mTileList);

                switch (loadResult)
                {
                case XmlMgr.LoadResult.Success:
                {
                    foreach (TileStruct tileStruct in mTileList)
                    {
                        ButtonMaker(tileStruct);
                    }
                    break;
                }

                case XmlMgr.LoadResult.NoData:
                {
                    break;
                }

                case XmlMgr.LoadResult.Fail_FileLoad:
                {
                    break;
                }
                }
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Serial 데이터를 저장하는 이벤트
 /// </summary>
 public void SaveSerialData()
 {
     XmlMgr.SaveSerialData(mTileList);
 }