Esempio n. 1
0
        public void TestPairWithVirtualControllerThrowsArgumentNullExceptions()
        {
            XboxUser user = this.CreateTestUser();

            ShimXboxConsoleAdapterBase.AllInstances.PairGamepadToUserStringUInt64UInt32 = (adapter, systemIpAddress, gamepadId, userId) =>
            {
                Assert.Fail("Test should never have gotten to the adapters method.");
            };

            user.PairWithVirtualController(null);
        }
Esempio n. 2
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        public void TestPairWithMethodsPassOnIds()
        {
            const uint  ExpectedUserId    = TestUserId;
            const ulong ExpectedGamepadId = 9876543210;
            var         gamepad           = new XboxGamepad(this.xboxConsole);

            XboxUser user = this.CreateTestUser();

            ShimXboxConsoleAdapterBase.AllInstances.ConnectXboxGamepadString = (_, __) => ExpectedGamepadId;

            gamepad.Connect();

            ShimXboxConsoleAdapterBase.AllInstances.PairGamepadToUserStringUInt64UInt32 = (adapter, systemIpAddress, gamepadId, userId) =>
            {
                Assert.AreEqual(ExpectedGamepadId, gamepadId, "The XboxUser did not pass in the expected id parameter");
                Assert.AreEqual(ExpectedUserId, userId, "The XboxUser did not pass in the expected id parameter");
            };

            user.PairWithPhysicalController(ExpectedGamepadId);

            user.PairWithVirtualController(gamepad);
        }
Esempio n. 3
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        public void TestPairWithMethodsCallAdapterPairGamepadToUser()
        {
            var gamepad = new XboxGamepad(this.xboxConsole);

            gamepad.Connect();

            XboxUser user = this.CreateTestUser();

            bool isCorrectMethodCalled = false;

            ShimXboxConsoleAdapterBase.AllInstances.PairGamepadToUserStringUInt64UInt32 = (adapter, systemIpAddress, gamepadId, userId) =>
            {
                isCorrectMethodCalled = true;
            };

            user.PairWithPhysicalController(0);
            Assert.IsTrue(isCorrectMethodCalled, "The PairWithPhysicalController method didn't call the adapter's PairGamepadToUser(systemIpAddress, gamepadId, userId).");

            isCorrectMethodCalled = false;

            user.PairWithVirtualController(gamepad);
            Assert.IsTrue(isCorrectMethodCalled, "The PairWithVirtualController method didn't call the adapter's PairGamepadToUser(systemIpAddress, gamepadId, userId).");
        }