Esempio n. 1
0
        public void ToString_Should_Return_Width_And_Height()
        {
            var target = new XPathSize()
            {
                Width = 50, Height = 30
            };
            var actual = target.ToString();

            Assert.Equal("50,30", actual);
        }
Esempio n. 2
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 /// <summary>
 /// Creates a new <see cref="XArcSegment"/> instance.
 /// </summary>
 /// <param name="point">The end point.</param>
 /// <param name="size">The arc size.</param>
 /// <param name="rotationAngle">The rotation angle.</param>
 /// <param name="isLargeArc">The is large flag.</param>
 /// <param name="sweepDirection">The sweep direction flag.</param>
 /// <param name="isStroked">The flag indicating whether shape is stroked.</param>
 /// <param name="isSmoothJoin">The flag indicating whether shape is smooth join.</param>
 /// <returns>The new instance of the <see cref="XArcSegment"/> class.</returns>
 public static XArcSegment Create(XPoint point, XPathSize size, double rotationAngle, bool isLargeArc, XSweepDirection sweepDirection, bool isStroked, bool isSmoothJoin)
 {
     return new XArcSegment()
     {
         Point = point,
         Size = size,
         RotationAngle = rotationAngle,
         IsLargeArc = isLargeArc,
         SweepDirection = sweepDirection,
         IsStroked = isStroked,
         IsSmoothJoin = isSmoothJoin
     };
 }
Esempio n. 3
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 /// <summary>
 /// Creates a new <see cref="XArcSegment"/> instance.
 /// </summary>
 /// <param name="point">The end point.</param>
 /// <param name="size">The arc size.</param>
 /// <param name="rotationAngle">The rotation angle.</param>
 /// <param name="isLargeArc">The is large flag.</param>
 /// <param name="sweepDirection">The sweep direction flag.</param>
 /// <param name="isStroked">The flag indicating whether shape is stroked.</param>
 /// <param name="isSmoothJoin">The flag indicating whether shape is smooth join.</param>
 /// <returns>The new instance of the <see cref="XArcSegment"/> class.</returns>
 public static XArcSegment Create(XPoint point, XPathSize size, double rotationAngle, bool isLargeArc, XSweepDirection sweepDirection, bool isStroked, bool isSmoothJoin)
 {
     return(new XArcSegment()
     {
         Point = point,
         Size = size,
         RotationAngle = rotationAngle,
         IsLargeArc = isLargeArc,
         SweepDirection = sweepDirection,
         IsStroked = isStroked,
         IsSmoothJoin = isSmoothJoin
     });
 }
Esempio n. 4
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        /// <summary>
        ///
        /// </summary>
        /// <param name="pg"></param>
        /// <param name="dx"></param>
        /// <param name="dy"></param>
        /// <returns></returns>
        public static XPathGeometry ToXPathGeometry(this PathGeometry pg, double dx, double dy)
        {
            var geometry = XPathGeometry.Create(
                ImmutableArray.Create <XPathFigure>(),
                pg.FillRule == FillRule.EvenOdd ? XFillRule.EvenOdd : XFillRule.Nonzero);

            var context = new XPathGeometryContext(geometry);

            foreach (var pf in pg.Figures)
            {
                context.BeginFigure(
                    XPoint.Create(pf.StartPoint.X + dx, pf.StartPoint.Y + dy),
                    pf.IsFilled,
                    pf.IsClosed);

                foreach (var segment in pf.Segments)
                {
                    if (segment is ArcSegment)
                    {
                        var arcSegment = segment as ArcSegment;
                        context.ArcTo(
                            XPoint.Create(arcSegment.Point.X + dx, arcSegment.Point.Y + dy),
                            XPathSize.Create(arcSegment.Size.Width, arcSegment.Size.Height),
                            arcSegment.RotationAngle,
                            arcSegment.IsLargeArc,
                            arcSegment.SweepDirection == SweepDirection.Clockwise ? XSweepDirection.Clockwise : XSweepDirection.Counterclockwise,
                            arcSegment.IsStroked,
                            arcSegment.IsSmoothJoin);
                    }
                    else if (segment is BezierSegment)
                    {
                        var cubicBezierSegment = segment as BezierSegment;
                        context.CubicBezierTo(
                            XPoint.Create(cubicBezierSegment.Point1.X + dx, cubicBezierSegment.Point1.Y + dy),
                            XPoint.Create(cubicBezierSegment.Point2.X + dx, cubicBezierSegment.Point2.Y + dy),
                            XPoint.Create(cubicBezierSegment.Point3.X + dx, cubicBezierSegment.Point3.Y + dy),
                            cubicBezierSegment.IsStroked,
                            cubicBezierSegment.IsSmoothJoin);
                    }
                    else if (segment is LineSegment)
                    {
                        var lineSegment = segment as LineSegment;
                        context.LineTo(
                            XPoint.Create(lineSegment.Point.X + dx, lineSegment.Point.Y + dy),
                            lineSegment.IsStroked,
                            lineSegment.IsSmoothJoin);
                    }
                    else if (segment is PolyBezierSegment)
                    {
                        var polyCubicBezierSegment = segment as PolyBezierSegment;
                        context.PolyCubicBezierTo(
                            ToXPoints(polyCubicBezierSegment.Points, dx, dy),
                            polyCubicBezierSegment.IsStroked,
                            polyCubicBezierSegment.IsSmoothJoin);
                    }
                    else if (segment is PolyLineSegment)
                    {
                        var polyLineSegment = segment as PolyLineSegment;
                        context.PolyLineTo(
                            ToXPoints(polyLineSegment.Points, dx, dy),
                            polyLineSegment.IsStroked,
                            polyLineSegment.IsSmoothJoin);
                    }
                    else if (segment is PolyQuadraticBezierSegment)
                    {
                        var polyQuadraticSegment = segment as PolyQuadraticBezierSegment;
                        context.PolyQuadraticBezierTo(
                            ToXPoints(polyQuadraticSegment.Points, dx, dy),
                            polyQuadraticSegment.IsStroked,
                            polyQuadraticSegment.IsSmoothJoin);
                    }
                    else if (segment is QuadraticBezierSegment)
                    {
                        var quadraticBezierSegment = segment as QuadraticBezierSegment;
                        context.QuadraticBezierTo(
                            XPoint.Create(quadraticBezierSegment.Point1.X + dx, quadraticBezierSegment.Point1.Y + dy),
                            XPoint.Create(quadraticBezierSegment.Point2.X + dx, quadraticBezierSegment.Point2.Y + dy),
                            quadraticBezierSegment.IsStroked,
                            quadraticBezierSegment.IsSmoothJoin);
                    }
                    else
                    {
                        throw new NotSupportedException("Not supported segment type: " + segment.GetType());
                    }
                }
            }

            return(geometry);
        }
Esempio n. 5
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        /// <inheritdoc/>
        public override void LeftDown(double x, double y)
        {
            base.LeftDown(x, y);

            double sx = _editor.Project.Options.SnapToGrid ? ProjectEditor.Snap(x, _editor.Project.Options.SnapX) : x;
            double sy = _editor.Project.Options.SnapToGrid ? ProjectEditor.Snap(y, _editor.Project.Options.SnapY) : y;

            switch (_currentState)
            {
            case ToolState.None:
            {
                _arc.Start = _editor.TryToGetConnectionPoint(sx, sy) ?? XPoint.Create(sx, sy, _editor.Project.Options.PointShape);
                if (!_toolPath._isInitialized)
                {
                    _toolPath.InitializeWorkingPath(_arc.Start);
                }
                else
                {
                    _arc.Start = _toolPath.GetLastPathPoint();
                }

                _arc.End = XPoint.Create(sx, sy, _editor.Project.Options.PointShape);
                _toolPath._context.ArcTo(
                    _arc.End,
                    XPathSize.Create(
                        Abs(_arc.Start.X - _arc.End.X),
                        Abs(_arc.Start.Y - _arc.End.Y)),
                    _defaultRotationAngle,
                    _defaultIsLargeArc,
                    _defaultSweepDirection,
                    _editor.Project.Options.DefaultIsStroked,
                    _editor.Project.Options.DefaultIsSmoothJoin);
                _editor.Project.CurrentContainer.WorkingLayer.Invalidate();
                ToStateOne();
                Move(null);
                _currentState           = ToolState.One;
                _editor.CancelAvailable = true;
            }
            break;

            case ToolState.One:
            {
                _arc.End.X = sx;
                _arc.End.Y = sy;
                if (_editor.Project.Options.TryToConnect)
                {
                    var end = _editor.TryToGetConnectionPoint(sx, sy);
                    if (end != null)
                    {
                        _arc.End = end;
                    }
                }
                _arc.Start = _arc.End;
                _arc.End   = XPoint.Create(sx, sy, _editor.Project.Options.PointShape);
                _toolPath._context.ArcTo(
                    _arc.End,
                    XPathSize.Create(
                        Abs(_arc.Start.X - _arc.End.X),
                        Abs(_arc.Start.Y - _arc.End.Y)),
                    _defaultRotationAngle,
                    _defaultIsLargeArc,
                    _defaultSweepDirection,
                    _editor.Project.Options.DefaultIsStroked,
                    _editor.Project.Options.DefaultIsSmoothJoin);
                _editor.Project.CurrentContainer.WorkingLayer.Invalidate();

                Move(null);
                _currentState = ToolState.One;
            }
            break;
            }
        }
        /// <summary>
        /// Parse a SVG path geometry string.
        /// </summary>
        /// <param name="context">The geometry context.</param>
        /// <param name="pathString">The path geometry string</param>
        /// <param name="startIndex">The string start index.</param>
        public void Parse(XGeometryContext context, string pathString, int startIndex)
        {
            _context         = context;
            _pathString      = pathString;
            _pathLength      = pathString.Length;
            _curIndex        = startIndex;
            _secondLastPoint = Point2.Create(0, 0);
            _lastPoint       = Point2.Create(0, 0);
            _lastStart       = Point2.Create(0, 0);
            _figureStarted   = false;
            bool first    = true;
            char last_cmd = ' ';

            while (ReadToken())
            {
                char cmd = _token;

                if (first)
                {
                    if ((cmd != 'M') && (cmd != 'm'))
                    {
                        InvalidToken();
                    }

                    first = false;
                }

                switch (cmd)
                {
                case 'm':
                case 'M':
                    _lastPoint = ReadPoint(cmd, !_allowComma);

                    _context.BeginFigure(XPoint.FromPoint2(_lastPoint), _isFilled, !_isClosed);
                    _figureStarted = true;
                    _lastStart     = _lastPoint;
                    last_cmd       = 'M';

                    while (IsNumber(_allowComma))
                    {
                        _lastPoint = ReadPoint(cmd, !_allowComma);
                        _context.LineTo(XPoint.FromPoint2(_lastPoint), _isStroked, !_isSmoothJoin);
                        last_cmd = 'L';
                    }
                    break;

                case 'l':
                case 'L':
                case 'h':
                case 'H':
                case 'v':
                case 'V':
                    EnsureFigure();

                    do
                    {
                        switch (cmd)
                        {
                        case 'l':
                            _lastPoint = ReadPoint(cmd, !_allowComma);
                            break;

                        case 'L':
                            _lastPoint = ReadPoint(cmd, !_allowComma);
                            break;

                        case 'h':
                            _lastPoint.X += ReadNumber(!_allowComma);
                            break;

                        case 'H':
                            _lastPoint.X = ReadNumber(!_allowComma);
                            break;

                        case 'v':
                            _lastPoint.Y += ReadNumber(!_allowComma);
                            break;

                        case 'V':
                            _lastPoint.Y = ReadNumber(!_allowComma);
                            break;
                        }

                        _context.LineTo(XPoint.FromPoint2(_lastPoint), _isStroked, !_isSmoothJoin);
                    }while (IsNumber(_allowComma));

                    last_cmd = 'L';
                    break;

                case 'c':
                case 'C':
                case 's':
                case 'S':
                    EnsureFigure();

                    do
                    {
                        Point2 p;

                        if ((cmd == 's') || (cmd == 'S'))
                        {
                            if (last_cmd == 'C')
                            {
                                p = Reflect();
                            }
                            else
                            {
                                p = _lastPoint;
                            }

                            _secondLastPoint = ReadPoint(cmd, !_allowComma);
                        }
                        else
                        {
                            p = ReadPoint(cmd, !_allowComma);

                            _secondLastPoint = ReadPoint(cmd, _allowComma);
                        }

                        _lastPoint = ReadPoint(cmd, _allowComma);
                        _context.CubicBezierTo(
                            XPoint.FromPoint2(p),
                            XPoint.FromPoint2(_secondLastPoint),
                            XPoint.FromPoint2(_lastPoint),
                            _isStroked,
                            !_isSmoothJoin);

                        last_cmd = 'C';
                    }while (IsNumber(_allowComma));

                    break;

                case 'q':
                case 'Q':
                case 't':
                case 'T':
                    EnsureFigure();

                    do
                    {
                        if ((cmd == 't') || (cmd == 'T'))
                        {
                            if (last_cmd == 'Q')
                            {
                                _secondLastPoint = Reflect();
                            }
                            else
                            {
                                _secondLastPoint = _lastPoint;
                            }

                            _lastPoint = ReadPoint(cmd, !_allowComma);
                        }
                        else
                        {
                            _secondLastPoint = ReadPoint(cmd, !_allowComma);
                            _lastPoint       = ReadPoint(cmd, _allowComma);
                        }

                        _context.QuadraticBezierTo(
                            XPoint.FromPoint2(_secondLastPoint),
                            XPoint.FromPoint2(_lastPoint),
                            _isStroked,
                            !_isSmoothJoin);

                        last_cmd = 'Q';
                    }while (IsNumber(_allowComma));

                    break;

                case 'a':
                case 'A':
                    EnsureFigure();

                    do
                    {
                        double w        = ReadNumber(!_allowComma);
                        double h        = ReadNumber(_allowComma);
                        double rotation = ReadNumber(_allowComma);
                        bool   large    = ReadBool();
                        bool   sweep    = ReadBool();

                        _lastPoint = ReadPoint(cmd, _allowComma);

                        _context.ArcTo(
                            XPoint.FromPoint2(_lastPoint),
                            XPathSize.Create(w, h),
                            rotation,
                            large,
                            sweep ? XSweepDirection.Clockwise : XSweepDirection.Counterclockwise,
                            _isStroked,
                            !_isSmoothJoin);
                    }while (IsNumber(_allowComma));

                    last_cmd = 'A';
                    break;

                case 'z':
                case 'Z':
                    EnsureFigure();
                    _context.SetClosedState(_isClosed);

                    _figureStarted = false;
                    last_cmd       = 'Z';
                    _lastPoint     = _lastStart;
                    break;

                default:
                    InvalidToken();
                    break;
                }
            }
        }
        /// <summary>
        ///
        /// </summary>
        /// <param name="pg"></param>
        /// <returns></returns>
        public static XPathGeometry ToXPathGeometry(this PathGeometry pg)
        {
            var xpg = XPathGeometry.Create(
                new List <XPathFigure>(),
                pg.FillRule == FillRule.EvenOdd ? XFillRule.EvenOdd : XFillRule.Nonzero);

            foreach (var pf in pg.Figures)
            {
                xpg.BeginFigure(
                    XPoint.Create(pf.StartPoint.X, pf.StartPoint.Y),
                    pf.IsFilled,
                    pf.IsClosed);

                foreach (var segment in pf.Segments)
                {
                    if (segment is ArcSegment)
                    {
                        var arcSegment = segment as ArcSegment;
                        xpg.ArcTo(
                            XPoint.Create(arcSegment.Point.X, arcSegment.Point.Y),
                            XPathSize.Create(arcSegment.Size.Width, arcSegment.Size.Height),
                            arcSegment.RotationAngle,
                            arcSegment.IsLargeArc,
                            arcSegment.SweepDirection == SweepDirection.Clockwise ? XSweepDirection.Clockwise : XSweepDirection.Counterclockwise,
                            arcSegment.IsStroked,
                            arcSegment.IsSmoothJoin);
                    }
                    else if (segment is BezierSegment)
                    {
                        var bezierSegment = segment as BezierSegment;
                        xpg.BezierTo(
                            XPoint.Create(bezierSegment.Point1.X, bezierSegment.Point1.Y),
                            XPoint.Create(bezierSegment.Point2.X, bezierSegment.Point2.Y),
                            XPoint.Create(bezierSegment.Point3.X, bezierSegment.Point3.Y),
                            bezierSegment.IsStroked,
                            bezierSegment.IsSmoothJoin);
                    }
                    else if (segment is LineSegment)
                    {
                        var lineSegment = segment as LineSegment;
                        xpg.LineTo(
                            XPoint.Create(lineSegment.Point.X, lineSegment.Point.Y),
                            lineSegment.IsStroked,
                            lineSegment.IsSmoothJoin);
                    }
                    else if (segment is PolyBezierSegment)
                    {
                        var polyBezierSegment = segment as PolyBezierSegment;
                        xpg.PolyBezierTo(
                            ToXPoints(polyBezierSegment.Points),
                            polyBezierSegment.IsStroked,
                            polyBezierSegment.IsSmoothJoin);
                    }
                    else if (segment is PolyLineSegment)
                    {
                        var polyLineSegment = segment as PolyLineSegment;
                        xpg.PolyLineTo(
                            ToXPoints(polyLineSegment.Points),
                            polyLineSegment.IsStroked,
                            polyLineSegment.IsSmoothJoin);
                    }
                    else if (segment is PolyQuadraticBezierSegment)
                    {
                        var polyQuadraticSegment = segment as PolyQuadraticBezierSegment;
                        xpg.PolyQuadraticBezierTo(
                            ToXPoints(polyQuadraticSegment.Points),
                            polyQuadraticSegment.IsStroked,
                            polyQuadraticSegment.IsSmoothJoin);
                    }
                    else if (segment is QuadraticBezierSegment)
                    {
                        var qbezierSegment = segment as QuadraticBezierSegment;
                        xpg.QuadraticBezierTo(
                            XPoint.Create(qbezierSegment.Point1.X, qbezierSegment.Point1.Y),
                            XPoint.Create(qbezierSegment.Point2.X, qbezierSegment.Point2.Y),
                            qbezierSegment.IsStroked,
                            qbezierSegment.IsSmoothJoin);
                    }
                    else
                    {
                        throw new NotSupportedException("Not supported segment type: " + segment.GetType());
                    }
                }
            }

            return(xpg);
        }
Esempio n. 8
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        /// <summary>
        /// Initializes static designer context.
        /// </summary>
        /// <param name="renderer">The design time renderer instance.</param>
        /// <param name="clipboard">The design time clipboard instance.</param>
        /// <param name="jsonSerializer">The design time Json serializer instance.</param>
        /// <param name="xamlSerializer">The design time Xaml serializer instance.</param>
        /// <returns>The new instance of the <see cref="DesignerContext"/> class.</returns>
        public static void InitializeContext(ShapeRenderer renderer, ITextClipboard clipboard, ITextSerializer jsonSerializer, ITextSerializer xamlSerializer)
        {
            // Editor

            Editor = new ProjectEditor()
            {
                CurrentTool     = Tool.Selection,
                CurrentPathTool = PathTool.Line,
                CommandManager  = new DesignerCommandManager(),
                Renderers       = new ShapeRenderer[] { renderer },
                ProjectFactory  = new ProjectFactory(),
                TextClipboard   = clipboard,
                JsonSerializer  = jsonSerializer,
                XamlSerializer  = xamlSerializer
            }.Defaults();

            // Recent Projects
            Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test1", "Test1.project"));
            Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test2", "Test2.project"));

            // Commands

            Editor.InitializeCommands();
            InitializeCommands(Editor);
            Editor.CommandManager.RegisterCommands();

            // New Project

            Editor.OnNew(null);

            // Data

            var db      = XDatabase.Create("Db");
            var fields  = new string[] { "Column0", "Column1" };
            var columns = ImmutableArray.CreateRange(fields.Select(c => XColumn.Create(db, c)));

            db.Columns = columns;
            var values = Enumerable.Repeat("<empty>", db.Columns.Length).Select(c => XValue.Create(c));
            var record = XRecord.Create(
                db,
                db.Columns,
                ImmutableArray.CreateRange(values));

            db.Records       = db.Records.Add(record);
            db.CurrentRecord = record;

            Database = db;
            Data     = XContext.Create(record);
            Record   = record;

            // Project

            IProjectFactory factory = new ProjectFactory();

            Project = factory.GetProject();

            Template = XContainer.CreateTemplate();

            Page = XContainer.CreatePage();
            var layer = Page.Layers.FirstOrDefault();

            layer.Shapes      = layer.Shapes.Add(XLine.Create(0, 0, null, null));
            Page.CurrentLayer = layer;
            Page.CurrentShape = layer.Shapes.FirstOrDefault();
            Page.Template     = Template;

            Document = XDocument.Create();
            Layer    = XLayer.Create();
            Options  = XOptions.Create();

            // State

            State = ShapeState.Create();

            // Style

            ArgbColor       = ArgbColor.Create();
            ArrowStyle      = ArrowStyle.Create();
            FontStyle       = FontStyle.Create();
            LineFixedLength = LineFixedLength.Create();
            LineStyle       = LineStyle.Create();
            Style           = ShapeStyle.Create("Default");
            TextStyle       = TextStyle.Create();

            // Shapes

            Arc             = XArc.Create(0, 0, Style, null);
            CubicBezier     = XCubicBezier.Create(0, 0, Style, null);
            Ellipse         = XEllipse.Create(0, 0, Style, null);
            Group           = XGroup.Create(Constants.DefaulGroupName);
            Image           = XImage.Create(0, 0, Style, null, "key");
            Line            = XLine.Create(0, 0, Style, null);
            Path            = XPath.Create("Path", Style, null);
            Point           = XPoint.Create();
            QuadraticBezier = XQuadraticBezier.Create(0, 0, Style, null);
            Rectangle       = XRectangle.Create(0, 0, Style, null);
            Text            = XText.Create(0, 0, Style, null, "Text");

            // Path

            ArcSegment                 = XArcSegment.Create(XPoint.Create(), XPathSize.Create(), 180, true, XSweepDirection.Clockwise, true, true);
            CubicBezierSegment         = XCubicBezierSegment.Create(XPoint.Create(), XPoint.Create(), XPoint.Create(), true, true);
            LineSegment                = XLineSegment.Create(XPoint.Create(), true, true);
            PathFigure                 = XPathFigure.Create(XPoint.Create(), false, true);
            PathGeometry               = XPathGeometry.Create(ImmutableArray.Create <XPathFigure>(), XFillRule.EvenOdd);
            PathSize                   = XPathSize.Create();
            PolyCubicBezierSegment     = XPolyCubicBezierSegment.Create(ImmutableArray.Create <XPoint>(), true, true);
            PolyLineSegment            = XPolyLineSegment.Create(ImmutableArray.Create <XPoint>(), true, true);
            PolyQuadraticBezierSegment = XPolyQuadraticBezierSegment.Create(ImmutableArray.Create <XPoint>(), true, true);
            QuadraticBezierSegment     = XQuadraticBezierSegment.Create(XPoint.Create(), XPoint.Create(), true, true);
        }