Esempio n. 1
0
        public void CustomDestroy()
        {
            if (null == m_luaVM)
            {
                return;
            }

            m_luaVM.Dispose();
            m_luaVM = null;

            Debug.Log("~LuaManager was destroyed!");
        }
Esempio n. 2
0
 private void OnDestroy()
 {
     if (m_luaEnv != null)
     {
         m_luaEnv.DoString("__lua_runtime__.Cleanup()");
         m_luaEnv.Dispose();
     }
     m_luaEnv = null;
     if (Singleton == this)
     {
         Singleton = null;
     }
 }
Esempio n. 3
0
        /// <summary>
        /// 运行lua文件并获取结果
        /// </summary>
        /// <param name="file"></param>
        /// <param name="args"></param>
        /// <returns></returns>
        public static string Run(string file, ArrayList args = null)
        {
            //文件不存在
            if (!File.Exists(Tools.Global.ProfilePath + "user_script_send_convert/" + file))
            {
                return("");
            }

            if (luaRunner == null)
            {
                luaRunner = new XLua.LuaEnv();
                luaRunner.Global.SetInPath("runType", "send");//一次性处理标志
                Initial(luaRunner, "send");
            }
            lock (luaRunner)
            {
                luaRunner.Global.SetInPath("file", file);

                try
                {
                    if (args != null)
                    {
                        for (int i = 0; i < args.Count; i += 2)
                        {
                            luaRunner.Global.SetInPath((string)args[i], args[i + 1].ToString());
                            System.Diagnostics.Debug.WriteLine($"{(string)args[i]},{args[i + 1]}");
                        }
                    }
                    return(luaRunner.DoString("return require('core_script.once')()")[0].ToString());
                }
                catch (Exception e)
                {
                    luaRunner.Dispose();
                    luaRunner = null;
                    throw new Exception(e.ToString());
                }
            }
        }
Esempio n. 4
0
 // Start is called before the first frame update
 void Start()
 {
     XLua.LuaEnv luaenv = new XLua.LuaEnv();
     luaenv.DoString("CS.UnityEngine.Debug.Log('hello world')");
     luaenv.Dispose();
 }
        // Parse the command and try to execute it
        public static void ExecuteCommand(string command)
        {
            if (command == null)
            {
                return;
            }

            command = command.Trim();

            if (command.Length == 0)
            {
                return;
            }

            if (command.Substring(0, 4).ToLower() == "lua:")
            {
                var env = new XLua.LuaEnv();
                env.DoString(command.Substring(4));
                env.Dispose();
                return;
            }
            for (int i = 0, imax = m_commondActions.Count; i < imax; i++)
            {
                if (m_commondActions[i](command))
                {
                    return;
                }
            }

            // Parse the arguments
            commandArguments.Clear();

            int endIndex = IndexOfChar(command, ' ', 0);

            commandArguments.Add(command.Substring(0, endIndex));

            for (int i = endIndex + 1; i < command.Length; i++)
            {
                if (command[i] == ' ')
                {
                    continue;
                }

                int delimiterIndex = IndexOfDelimiter(command[i]);
                if (delimiterIndex >= 0)
                {
                    endIndex = IndexOfChar(command, inputDelimiters[delimiterIndex][1], i + 1);
                    commandArguments.Add(command.Substring(i + 1, endIndex - i - 1));
                }
                else
                {
                    endIndex = IndexOfChar(command, ' ', i + 1);
                    commandArguments.Add(command.Substring(i, endIndex - i));
                }

                i = endIndex;
            }

            // Check if command exists
            ConsoleMethodInfo methodInfo;

            if (!methods.TryGetValue(commandArguments[0], out methodInfo))
            {
                Debug.LogWarning("Can't find command: " + commandArguments[0]);
            }
            else if (!methodInfo.IsValid())
            {
                Debug.LogWarning("Method no longer valid (instance dead): " + commandArguments[0]);
            }
            else
            {
                // Check if number of parameter match
                if (methodInfo.parameterTypes.Length != commandArguments.Count - 1)
                {
                    Debug.LogWarning("Parameter count mismatch: " + methodInfo.parameterTypes.Length + " parameters are needed");
                    return;
                }

                Debug.Log("Executing command: " + commandArguments[0]);

                // Parse the parameters into objects
                object[] parameters = new object[methodInfo.parameterTypes.Length];
                for (int i = 0; i < methodInfo.parameterTypes.Length; i++)
                {
                    string argument = commandArguments[i + 1];

                    Type          parameterType = methodInfo.parameterTypes[i];
                    ParseFunction parseFunction;
                    if (!parseFunctions.TryGetValue(parameterType, out parseFunction))
                    {
                        Debug.LogError("Unsupported parameter type: " + parameterType.Name);
                        return;
                    }

                    object val;
                    if (!parseFunction(argument, out val))
                    {
                        Debug.LogError("Couldn't parse " + argument + " to " + parameterType.Name);
                        return;
                    }

                    parameters[i] = val;
                }

                // Execute the method associated with the command
                object result = methodInfo.method.Invoke(methodInfo.instance, parameters);
                if (methodInfo.method.ReturnType != typeof(void))
                {
                    // Print the returned value to the console
                    if (result == null || result.Equals(null))
                    {
                        Debug.Log("Value returned: null");
                    }
                    else
                    {
                        Debug.Log("Value returned: " + result.ToString());
                    }
                }
            }
        }