void Start() { NpcShouJiFanKui = GetComponent <XKNpcDamageCtrl>(); int max = HiddenNpcObjArray.Length; for (int i = 0; i < max; i++) { if (HiddenNpcObjArray[i] == null) { Debug.LogWarning("HiddenNpcObjArray was wrong! index " + i); GameObject obj = null; obj.name = "null"; break; } } if (MaxAmmoHurtLiZi > 0) { if (HurtLiZiObj == null) { Debug.LogError("HurtLiZiObj is null"); HurtLiZiObj.name = "null"; } } NpcScript = GetComponentInParent <XKNpcMoveCtrl>(); }