// Start is called before the first frame update
 void Start()
 {
     m_root = XBTUtilities.ParseMono(prefab.GetComponent <XBTNodeMono>());
     XBTClassFactory.Init(AutoClass_TaskClassReflect.datas);
 }
Esempio n. 2
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 void Start()
 {
     XDebug.Initialize();
     m_uiManager = XService.AddService <XUIManager>();
     XBTClassFactory.Init(AutoClass_TaskClassReflect.datas);
 }