public void SendMessage(int opAction, byte[] toBytes) { var gmsg = new GameMessage { Ops = (int)opAction, Data = toBytes }; var msgBytes = gmsg.ToBytes(); Ws?.Send(msgBytes); }
public void SendMessage(int opAction, byte[] toBytes) { ByteString data = null; if (toBytes != null) { data = ByteString.CopyFrom(toBytes); } else { data = ByteString.Empty; } var gmsg = new GameMessage { Code = opAction, Data = data }; var msgBytes = gmsg.ToBytes(); Ws?.Send(msgBytes); }