Esempio n. 1
0
        private void button1_Click(object sender, EventArgs e)
        {
            using (Bitmap bmp1 = new Bitmap(400, 500))
                using (var bmplock = bmp1.Lock())
                {
                    WriteableBitmap wb = bmplock.GetWritableBitmap();
                    //lines

                    int y = 0;

                    wb.DrawLine(0, y, 100, y + 100, System.Windows.Media.Imaging.Color.FromArgb(255, 255, 0, 0));     //red
                    wb.DrawLine(0, y + 100, 100, y + 0, System.Windows.Media.Imaging.Color.FromArgb(255, 0, 0, 255)); //blue

                    wb.DrawLineAa(100, y, 200, y + 100, System.Windows.Media.Imaging.Color.FromArgb(255, 255, 0, 0));
                    wb.DrawLineAa(100, y + 100, 200, y + 0, System.Windows.Media.Imaging.Color.FromArgb(255, 0, 0, 255)); //blue


                    //----------
                    y += 150;
                    wb.DrawLineDDA(0, y, 100, y + 100, System.Windows.Media.Imaging.Color.FromArgb(255, 255, 0, 0));     //red
                    wb.DrawLineDDA(0, y + 100, 100, y + 0, System.Windows.Media.Imaging.Color.FromArgb(255, 0, 0, 255)); //blue


                    wb.DrawEllipse(200, 0, 300, 100, System.Windows.Media.Imaging.Color.FromArgb(255, 255, 0, 0));

                    //
                    bmplock.WriteAndUnlock();

                    bmp1.Save("d:\\WImageTest\\a0002.png");
                }
        }
Esempio n. 2
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 public void DrawEllipse(double startX, double startY, double endX, double endY, Color color)
 {
     startX = Offset.X + startX * Scale;
     startY = Offset.Y + startY * Scale;
     endX = Offset.X + endX * Scale;
     endY = Offset.Y + endY * Scale;
     bmp.DrawEllipse((int)startX, (int)startY, (int)endX, (int)endY, color);    
 }
Esempio n. 3
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        /// <summary>
        /// When the mouse is moved, highlight the nearby nodes.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void cnvPoints_MouseMove(object sender, MouseEventArgs e)
        {
            // Bail if nothing to draw on.
            if (pBitmap == null)
            {
                return;
            }

            // Get valid values for the search from the text box.
            int iMax = 0;

            txtFindMax.Foreground = Brushes.Black;
            if (!int.TryParse(txtFindMax.Text, out iMax))
            {
                txtFindMax.Foreground = Brushes.Red;
            }

            double fThreshold = -1;

            txtFindThreshold.Foreground = Brushes.Black;
            if (!double.TryParse(txtFindThreshold.Text, out fThreshold))
            {
                txtFindThreshold.Foreground = Brushes.Red;
            }

            // Compute the square threshold as we use a square distance function.
            var bNegative = fThreshold < 0;

            fThreshold = fThreshold * fThreshold;
            if (bNegative)
            {
                fThreshold = -fThreshold;
            }


            // Get the drawing context.
            using (pBitmap.GetBitmapContext())
            {
                // Get the point to query from.
                var vPoint = e.GetPosition(cnvPoints);

                // Perform a nearest neighbour search around that point.
                var pIter = pTree.NearestNeighbors(new double[] { vPoint.X, vPoint.Y }, iMax, fThreshold);
                while (pIter.MoveNext())
                {
                    // Get the ellipse.
                    var pEllipse = pIter.Current;

                    // Draw it if necessary.
                    if (pEllipse.Filled == false)
                    {
                        pBitmap.FillEllipse((int)pEllipse.x - 2, (int)pEllipse.y - 2, (int)pEllipse.x + 2, (int)pEllipse.y + 2, Colors.Red);
                        pBitmap.DrawEllipse((int)pEllipse.x - 2, (int)pEllipse.y - 2, (int)pEllipse.x + 2, (int)pEllipse.y + 2, Colors.Green);
                        pEllipse.Filled = true;
                    }
                }
            }
        }
Esempio n. 4
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        /// <summary>
        /// A Fast Bresenham Type Algorithm For Drawing Ellipses http://homepage.smc.edu/kennedy_john/belipse.pdf
        /// x2 has to be greater than x1 and y2 has to be greater than y1.
        /// </summary>
        /// <param name="bmp">The WriteableBitmap.</param>
        /// <param name="x1">The x-coordinate of the bounding rectangle's left side.</param>
        /// <param name="y1">The y-coordinate of the bounding rectangle's top side.</param>
        /// <param name="x2">The x-coordinate of the bounding rectangle's right side.</param>
        /// <param name="y2">The y-coordinate of the bounding rectangle's bottom side.</param>
        /// <param name="color">The color for the line.</param>
        public static void DrawEllipse(this WriteableBitmap bmp, int x1, int y1, int x2, int y2, Color color)
        {
            // Add one to use mul and cheap bit shift for multiplicaltion
            int a   = color.A + 1;
            int col = (color.A << 24)
                      | ((byte)((color.R * a) >> 8) << 16)
                      | ((byte)((color.G * a) >> 8) << 8)
                      | ((byte)((color.B * a) >> 8));

            bmp.DrawEllipse(x1, y1, x2, y2, col);
        }
Esempio n. 5
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        /// <summary>
        /// Randomise the layout of points.
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Button_Click(object sender, RoutedEventArgs e)
        {
            // Create a new bitmap and set it as our canvas background.
            pBitmap = BitmapFactory.New((int)cnvPoints.ActualWidth, (int)cnvPoints.ActualHeight);
            var pBrush = new ImageBrush();

            pBrush.ImageSource   = pBitmap;
            cnvPoints.Background = pBrush;

            // Clear the bitmap to light blue.
            using (pBitmap.GetBitmapContext())
                pBitmap.Clear(Colors.LightBlue);


            // Get the number we want to generate and update the UI.
            var iResult = 0;

            if (!int.TryParse(txtPoints.Text, out iResult))
            {
                txtPoints.Foreground = Brushes.Red;
                return;
            }
            if (iResult < 0)
            {
                txtPoints.Foreground = Brushes.Red;
                return;
            }
            txtPoints.Foreground = Brushes.Black;

            // Clear the tree and canvas.
            cnvPoints.Children.Clear();
            pTree = new KDTree.KDTree <EllipseWrapper>(2);

            // Create a list of points and draw a ghost ellipse for each one.
            using (pBitmap.GetBitmapContext())
            {
                // Generate X new random items.
                var pRandom = new Random();
                for (int i = 0; i < iResult; ++i)
                {
                    // Position it and add it to the canvas.
                    var x = pRandom.NextDouble() * cnvPoints.ActualWidth;
                    var y = pRandom.NextDouble() * cnvPoints.ActualHeight;

                    // Add it to the tree.
                    pTree.AddPoint(new double[] { x, y }, new EllipseWrapper(x, y));

                    // Draw a ghost visual for it.
                    //pBitmap.DrawEllipse((int)x - 2, (int)y - 2, (int)x + 2, (int)y + 2, Colors.Green);
                    pBitmap.DrawEllipse((int)x - 2, (int)y - 2, (int)x + 2, (int)y + 2, Colors.Orange);
                }
            }
        }
Esempio n. 6
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 public override void Draw(WriteableBitmap surface)
 {
     surface.FillEllipse((int)Position.X, (int)Position.Y, (int)(Position.X + Diameter), (int)(Position.Y + Diameter), Colors.LightGreen);
     surface.DrawEllipse((int)Position.X, (int)Position.Y, (int)(Position.X + Diameter), (int)(Position.Y + Diameter), Colors.Black);
     if (Position.X < (RIGHTNET - Diameter))
     {
         surface.FillEllipse((int)(Position.X + (Diameter * 0.6f)), (int)(Position.Y + (Diameter * 0.1f)), (int)((Position.X + (Diameter * 0.6f)) + 17), (int)((Position.Y + (Diameter * 0.1f) + 17)), Colors.White);
         surface.FillEllipse((int)(Position.X + (Diameter * 0.71f)), (int)(Position.Y + (Diameter * 0.11)), (int)((Position.X + (Diameter * 0.71f)) + 7), (int)((Position.Y + (Diameter * 0.11f) + 7)), Colors.Black);
     }
     else if (Position.X >= LEFTNET)
     {
         surface.FillEllipse((int)(Position.X + (Diameter * 0.2f)), (int)(Position.Y + (Diameter * 0.1f)), (int)((Position.X + (Diameter * 0.2f)) + 17), (int)((Position.Y + (Diameter * 0.1f) + 17)), Colors.White);
         surface.FillEllipse((int)(Position.X + (Diameter * 0.22f)), (int)(Position.Y + (Diameter * 0.11)), (int)((Position.X + (Diameter * 0.22f)) + 7), (int)((Position.Y + (Diameter * 0.11f) + 7)), Colors.Black);
     }
     surface.FillRectangle((int)Position.X, (int)Position.Y + (int)(Diameter / 2), (int)Position.X + (int)(Diameter + 1f), (int)Position.Y + (int)(Diameter + 1f), Colors.SkyBlue);
     base.Draw(surface);
 }
Esempio n. 7
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 internal void DrawEllipse(int startX, int startY, int endX, int endY, Color color)
 {
     if (startX > endX)
     {
         int temp;
         temp   = startX;
         startX = endX;
         endX   = temp;
     }
     if (startY > endY)
     {
         int temp;
         temp   = startY;
         startY = endY;
         endY   = temp;
     }
     _bitmap.DrawEllipse(startX / _owner.Magnification, startY / _owner.Magnification, endX / _owner.Magnification, endY / _owner.Magnification, color);
 }
Esempio n. 8
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 public void PlotPoints(List <Point> points, Color?color = null)
 {
     if (color == null)
     {
         color = Colors.Black;
     }
     using (writeableBmp.GetBitmapContext())
     {
         foreach (Point p in points)
         {
             writeableBmp.DrawEllipse((int)p.X - 2, (int)p.Y - 2, (int)p.X + 2, (int)p.Y + 2, (Color)color);
             //var l = new Label();
             //l.Content = plotPointCount++;
             //l.Margin = new Thickness(Math.Round(p.X),Math.Round(p.Y) - 15,0,0);
             //grid.Children.Add(l);
         }
     }
 }
Esempio n. 9
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        /// <summary>
        /// Draws random ellipses
        /// </summary>
        private void DrawEllipses(WriteableBitmap writeableBmp)
        {
            // Init some size vars
            int w  = writeableBmp.PixelWidth - 2;
            int h  = writeableBmp.PixelHeight - 2;
            int wh = w >> 1;
            int hh = h >> 1;

            // Wrap updates in a GetContext call, to prevent invalidation and nested locking/unlocking during this block
            using (writeableBmp.GetBitmapContext())
            {
                // Clear
                writeableBmp.Clear();

                // Draw Ellipses
                for (int i = 0; i < shapeCount; i++)
                {
                    writeableBmp.DrawEllipse(rand.Next(wh), rand.Next(hh), rand.Next(wh, w), rand.Next(hh, h),
                                             GetRandomColor());
                }

                // Invalidates on exit of using block
            }
        }
        /// <summary>
        /// A Fast Bresenham Type Algorithm For Drawing Ellipses http://homepage.smc.edu/kennedy_john/belipse.pdf
        /// x2 has to be greater than x1 and y2 has to be less than y1.
        /// </summary>
        /// <param name="bmp">The WriteableBitmap.</param>
        /// <param name="x1">The x-coordinate of the bounding rectangle's left side.</param>
        /// <param name="y1">The y-coordinate of the bounding rectangle's top side.</param>
        /// <param name="x2">The x-coordinate of the bounding rectangle's right side.</param>
        /// <param name="y2">The y-coordinate of the bounding rectangle's bottom side.</param>
        /// <param name="color">The color for the line.</param>
        public static void DrawEllipse(this WriteableBitmap bmp, int x1, int y1, int x2, int y2, Color color)
        {
            var col = ConvertColor(color);

            bmp.DrawEllipse(x1, y1, x2, y2, col);
        }
Esempio n. 11
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        /// <summary>
        /// Draws the different types of shapes.
        /// </summary>
        private void DrawStaticShapes()
        {
            // Wrap updates in a GetContext call, to prevent invalidation and nested locking/unlocking during this block
            using (writeableBmp.GetBitmapContext())
            {
                // Init some size vars
                int w    = this.writeableBmp.PixelWidth - 2;
                int h    = this.writeableBmp.PixelHeight - 2;
                int w3rd = w / 3;
                int h3rd = h / 3;
                int w6th = w3rd >> 1;
                int h6th = h3rd >> 1;

                // Clear
                writeableBmp.Clear();

                // Draw some points
                for (int i = 0; i < 200; i++)
                {
                    writeableBmp.SetPixel(rand.Next(w3rd), rand.Next(h3rd), GetRandomColor());
                }

                // Draw Standard shapes
                writeableBmp.DrawLine(rand.Next(w3rd, w3rd * 2), rand.Next(h3rd), rand.Next(w3rd, w3rd * 2), rand.Next(h3rd),
                                      GetRandomColor());
                writeableBmp.DrawTriangle(rand.Next(w3rd * 2, w - w6th), rand.Next(h6th), rand.Next(w3rd * 2, w),
                                          rand.Next(h6th, h3rd), rand.Next(w - w6th, w), rand.Next(h3rd),
                                          GetRandomColor());

                writeableBmp.DrawQuad(rand.Next(0, w6th), rand.Next(h3rd, h3rd + h6th), rand.Next(w6th, w3rd),
                                      rand.Next(h3rd, h3rd + h6th), rand.Next(w6th, w3rd),
                                      rand.Next(h3rd + h6th, 2 * h3rd), rand.Next(0, w6th), rand.Next(h3rd + h6th, 2 * h3rd),
                                      GetRandomColor());
                writeableBmp.DrawRectangle(rand.Next(w3rd, w3rd + w6th), rand.Next(h3rd, h3rd + h6th),
                                           rand.Next(w3rd + w6th, w3rd * 2), rand.Next(h3rd + h6th, 2 * h3rd),
                                           GetRandomColor());

                // Random polyline
                int[] p = new int[rand.Next(7, 10) * 2];
                for (int j = 0; j < p.Length; j += 2)
                {
                    p[j]     = rand.Next(w3rd * 2, w);
                    p[j + 1] = rand.Next(h3rd, 2 * h3rd);
                }
                writeableBmp.DrawPolyline(p, GetRandomColor());

                // Random closed polyline
                p = new int[rand.Next(6, 9) * 2];
                for (int j = 0; j < p.Length - 2; j += 2)
                {
                    p[j]     = rand.Next(w3rd);
                    p[j + 1] = rand.Next(2 * h3rd, h);
                }
                p[p.Length - 2] = p[0];
                p[p.Length - 1] = p[1];
                writeableBmp.DrawPolyline(p, GetRandomColor());

                // Ellipses
                writeableBmp.DrawEllipse(rand.Next(w3rd, w3rd + w6th), rand.Next(h3rd * 2, h - h6th),
                                         rand.Next(w3rd + w6th, w3rd * 2), rand.Next(h - h6th, h), GetRandomColor());
                writeableBmp.DrawEllipseCentered(w - w6th, h - h6th, w6th >> 1, h6th >> 1, GetRandomColor());

                // Draw Grid
                writeableBmp.DrawLine(0, h3rd, w, h3rd, Colors.Black);
                writeableBmp.DrawLine(0, 2 * h3rd, w, 2 * h3rd, Colors.Black);
                writeableBmp.DrawLine(w3rd, 0, w3rd, h, Colors.Black);
                writeableBmp.DrawLine(2 * w3rd, 0, 2 * w3rd, h, Colors.Black);

                // Invalidates on exit of using block
            }
        }
Esempio n. 12
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 /// <summary>
 /// A Fast Bresenham Type Algorithm For Drawing Ellipses http://homepage.smc.edu/kennedy_john/belipse.pdf
 /// x2 has to be greater than x1 and y2 has to be greater than y1.
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="x1">The x-coordinate of the bounding rectangle's left side.</param>
 /// <param name="y1">The y-coordinate of the bounding rectangle's top side.</param>
 /// <param name="x2">The x-coordinate of the bounding rectangle's right side.</param>
 /// <param name="y2">The y-coordinate of the bounding rectangle's bottom side.</param>
 /// <param name="color">The color for the line.</param>
 public static void DrawEllipse(this WriteableBitmap bmp, int x1, int y1, int x2, int y2, Color color)
 {
     bmp.DrawEllipse(x1, y1, x2, y2, (color.A << 24) | (color.R << 16) | (color.G << 8) | color.B);
 }
Esempio n. 13
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 public void DrawEllipse(double x, double y, double width, double height, Color color)
 {
     _context.DrawEllipse((int)Math.Round(x), (int)Math.Round(y), (int)Math.Round(x + width), (int)Math.Round(y + height), color.ToArgb());
 }
        void canvas_PointerReleased(object sender, PointerRoutedEventArgs e)
        {
            if (e.Pointer.PointerId == PenID || e.Pointer.PointerId == TouchID)
            {
                MyInkManager.ProcessPointerUp(e.GetCurrentPoint(canvas));
            }

            TouchID      = 0;
            PenID        = 0;
            e.Handled    = true;
            Pencil       = null;
            NewLine      = null;
            NewRectangle = null;
            NewEllipse   = null;


            //to draw line on our writable bitmap not on canvas.
            if (itisline)
            {
                wb.DrawLineDDA((int)lineX1, (int)lineY1, (int)lineX2, (int)lineY2, clr);
            }
            //to draw line on our actual rectangle.
            if (itisrectangle)
            {
                if (rectX2 > rectX1 && rectY2 > rectY1)
                {
                    wb.DrawRectangle((int)rectX1, (int)rectY1, (int)rectX2, (int)rectY2, clr);
                }
                else if (rectX2 < rectX1 && rectY2 < rectY1)
                {
                    wb.DrawRectangle((int)rectX2, (int)rectY2, (int)rectX1, (int)rectY1, clr);
                }
                else if (rectX2 > rectX1 && rectY2 < rectY1)
                {
                    wb.DrawRectangle((int)rectX1, (int)rectY2, (int)rectX2, (int)rectY1, clr);
                }
                else if (rectX2 < rectX1 && rectY2 > rectY1)
                {
                    wb.DrawRectangle((int)rectX2, (int)rectY1, (int)rectX1, (int)rectY2, clr);
                }
            }
            // to draw a ellipse
            if (itisellipse)
            {
                if (elipX2 > elipX1 && elipY2 > elipY1)
                {
                    wb.DrawEllipse((int)elipX1, (int)elipY1, (int)elipX2, (int)elipY2, clr);
                }
                else if (elipX2 < elipX1 && elipY2 < elipY1)
                {
                    wb.DrawEllipse((int)elipX2, (int)elipY2, (int)elipX1, (int)elipY1, clr);
                }
                else if (elipX2 > elipX1 && elipY2 < elipY1)
                {
                    wb.DrawEllipse((int)elipX1, (int)elipY2, (int)elipX2, (int)elipY1, clr);
                }
                else if (elipX2 < elipX1 && elipY2 > elipY1)
                {
                    wb.DrawEllipse((int)elipX2, (int)elipY1, (int)elipX1, (int)elipY2, clr);
                }
            }
        }
Esempio n. 15
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        private void UpdateWiimoteChanged(WiimoteChangedEventArgs args)
        {
            WiimoteState ws = args.WiimoteState;

            ((CheckBox)clbButtons.Items[0]).IsChecked  = ws.ButtonState.A;
            ((CheckBox)clbButtons.Items[1]).IsChecked  = ws.ButtonState.B;
            ((CheckBox)clbButtons.Items[2]).IsChecked  = ws.ButtonState.Minus;
            ((CheckBox)clbButtons.Items[3]).IsChecked  = ws.ButtonState.Home;
            ((CheckBox)clbButtons.Items[4]).IsChecked  = ws.ButtonState.Plus;
            ((CheckBox)clbButtons.Items[5]).IsChecked  = ws.ButtonState.One;
            ((CheckBox)clbButtons.Items[6]).IsChecked  = ws.ButtonState.Two;
            ((CheckBox)clbButtons.Items[7]).IsChecked  = ws.ButtonState.Up;
            ((CheckBox)clbButtons.Items[8]).IsChecked  = ws.ButtonState.Down;
            ((CheckBox)clbButtons.Items[9]).IsChecked  = ws.ButtonState.Left;
            ((CheckBox)clbButtons.Items[10]).IsChecked = ws.ButtonState.Right;

            lblAccel.Text = ws.AccelState.Values.ToString();

            chkLED1.IsChecked = ws.LEDState.LED1;
            chkLED2.IsChecked = ws.LEDState.LED2;
            chkLED3.IsChecked = ws.LEDState.LED3;
            chkLED4.IsChecked = ws.LEDState.LED4;

            switch (ws.ExtensionType)
            {
            case ExtensionType.Nunchuk:
                lblChuk.Text    = ws.NunchukState.AccelState.Values.ToString();
                lblChukJoy.Text = ws.NunchukState.Joystick.ToString();
                chkC.IsChecked  = ws.NunchukState.C;
                chkZ.IsChecked  = ws.NunchukState.Z;
                break;

            case ExtensionType.ClassicController:
                ((CheckBox)clbCCButtons.Items[0]).IsChecked  = ws.ClassicControllerState.ButtonState.A;
                ((CheckBox)clbCCButtons.Items[1]).IsChecked  = ws.ClassicControllerState.ButtonState.B;
                ((CheckBox)clbCCButtons.Items[2]).IsChecked  = ws.ClassicControllerState.ButtonState.X;
                ((CheckBox)clbCCButtons.Items[3]).IsChecked  = ws.ClassicControllerState.ButtonState.Y;
                ((CheckBox)clbCCButtons.Items[4]).IsChecked  = ws.ClassicControllerState.ButtonState.Minus;
                ((CheckBox)clbCCButtons.Items[5]).IsChecked  = ws.ClassicControllerState.ButtonState.Home;
                ((CheckBox)clbCCButtons.Items[6]).IsChecked  = ws.ClassicControllerState.ButtonState.Plus;
                ((CheckBox)clbCCButtons.Items[7]).IsChecked  = ws.ClassicControllerState.ButtonState.Up;
                ((CheckBox)clbCCButtons.Items[8]).IsChecked  = ws.ClassicControllerState.ButtonState.Down;
                ((CheckBox)clbCCButtons.Items[9]).IsChecked  = ws.ClassicControllerState.ButtonState.Left;
                ((CheckBox)clbCCButtons.Items[10]).IsChecked = ws.ClassicControllerState.ButtonState.Right;
                ((CheckBox)clbCCButtons.Items[11]).IsChecked = ws.ClassicControllerState.ButtonState.ZL;
                ((CheckBox)clbCCButtons.Items[12]).IsChecked = ws.ClassicControllerState.ButtonState.ZR;
                ((CheckBox)clbCCButtons.Items[13]).IsChecked = ws.ClassicControllerState.ButtonState.TriggerL;
                ((CheckBox)clbCCButtons.Items[14]).IsChecked = ws.ClassicControllerState.ButtonState.TriggerR;

                lblCCJoy1.Text = ws.ClassicControllerState.JoystickL.ToString();
                lblCCJoy2.Text = ws.ClassicControllerState.JoystickR.ToString();

                lblTriggerL.Text = ws.ClassicControllerState.TriggerL.ToString();
                lblTriggerR.Text = ws.ClassicControllerState.TriggerR.ToString();
                break;

            case ExtensionType.Guitar:
                ((CheckBox)clbGuitarButtons.Items[0]).IsChecked = ws.GuitarState.FretButtonState.Green;
                ((CheckBox)clbGuitarButtons.Items[1]).IsChecked = ws.GuitarState.FretButtonState.Red;
                ((CheckBox)clbGuitarButtons.Items[2]).IsChecked = ws.GuitarState.FretButtonState.Yellow;
                ((CheckBox)clbGuitarButtons.Items[3]).IsChecked = ws.GuitarState.FretButtonState.Blue;
                ((CheckBox)clbGuitarButtons.Items[4]).IsChecked = ws.GuitarState.FretButtonState.Orange;
                ((CheckBox)clbGuitarButtons.Items[5]).IsChecked = ws.GuitarState.ButtonState.Minus;
                ((CheckBox)clbGuitarButtons.Items[6]).IsChecked = ws.GuitarState.ButtonState.Plus;
                ((CheckBox)clbGuitarButtons.Items[7]).IsChecked = ws.GuitarState.ButtonState.StrumUp;
                ((CheckBox)clbGuitarButtons.Items[8]).IsChecked = ws.GuitarState.ButtonState.StrumDown;

                ((CheckBox)clbTouchbar.Items[0]).IsChecked = ws.GuitarState.TouchbarState.Green;
                ((CheckBox)clbTouchbar.Items[1]).IsChecked = ws.GuitarState.TouchbarState.Red;
                ((CheckBox)clbTouchbar.Items[2]).IsChecked = ws.GuitarState.TouchbarState.Yellow;
                ((CheckBox)clbTouchbar.Items[3]).IsChecked = ws.GuitarState.TouchbarState.Blue;
                ((CheckBox)clbTouchbar.Items[4]).IsChecked = ws.GuitarState.TouchbarState.Orange;

                lblGuitarJoy.Text    = ws.GuitarState.Joystick.ToString();
                lblGuitarWhammy.Text = ws.GuitarState.WhammyBar.ToString();
                lblGuitarType.Text   = ws.GuitarState.GuitarType.ToString();
                break;

            case ExtensionType.Drums:
                ((CheckBox)clbDrums.Items[0]).IsChecked = ws.DrumsState.Red;
                ((CheckBox)clbDrums.Items[1]).IsChecked = ws.DrumsState.Blue;
                ((CheckBox)clbDrums.Items[2]).IsChecked = ws.DrumsState.Green;
                ((CheckBox)clbDrums.Items[3]).IsChecked = ws.DrumsState.Yellow;
                ((CheckBox)clbDrums.Items[4]).IsChecked = ws.DrumsState.Orange;
                ((CheckBox)clbDrums.Items[5]).IsChecked = ws.DrumsState.Pedal;
                ((CheckBox)clbDrums.Items[6]).IsChecked = ws.DrumsState.Minus;
                ((CheckBox)clbDrums.Items[7]).IsChecked = ws.DrumsState.Plus;

                lbDrumVelocity.Items.Clear();
                lbDrumVelocity.Items.Add(ws.DrumsState.RedVelocity);
                lbDrumVelocity.Items.Add(ws.DrumsState.BlueVelocity);
                lbDrumVelocity.Items.Add(ws.DrumsState.GreenVelocity);
                lbDrumVelocity.Items.Add(ws.DrumsState.YellowVelocity);
                lbDrumVelocity.Items.Add(ws.DrumsState.OrangeVelocity);
                lbDrumVelocity.Items.Add(ws.DrumsState.PedalVelocity);

                lblDrumJoy.Text = ws.DrumsState.Joystick.ToString();
                break;

            case ExtensionType.BalanceBoard:
                if (chkLbs.IsChecked.HasValue && chkLbs.IsChecked.Value)
                {
                    lblBBTL.Text    = ws.BalanceBoardState.SensorValuesLb.TopLeft.ToString();
                    lblBBTR.Text    = ws.BalanceBoardState.SensorValuesLb.TopRight.ToString();
                    lblBBBL.Text    = ws.BalanceBoardState.SensorValuesLb.BottomLeft.ToString();
                    lblBBBR.Text    = ws.BalanceBoardState.SensorValuesLb.BottomRight.ToString();
                    lblBBTotal.Text = ws.BalanceBoardState.WeightLb.ToString();
                }
                else
                {
                    lblBBTL.Text    = ws.BalanceBoardState.SensorValuesKg.TopLeft.ToString();
                    lblBBTR.Text    = ws.BalanceBoardState.SensorValuesKg.TopRight.ToString();
                    lblBBBL.Text    = ws.BalanceBoardState.SensorValuesKg.BottomLeft.ToString();
                    lblBBBR.Text    = ws.BalanceBoardState.SensorValuesKg.BottomRight.ToString();
                    lblBBTotal.Text = ws.BalanceBoardState.WeightKg.ToString();
                }
                lblCOG.Text = ws.BalanceBoardState.CenterOfGravity.ToString();
                break;

            case ExtensionType.MotionPlus:

                lblMPRawPitch.Text = ws.MotionPlusState.GyroRaw.X.ToString();
                lblMPRawRoll.Text  = ws.MotionPlusState.GyroRaw.Y.ToString();
                lblMPRawYaw.Text   = ws.MotionPlusState.GyroRaw.Z.ToString();

                chcMPYawSlow.IsChecked   = ws.MotionPlusState.SlowYaw;
                chcMPRollSlow.IsChecked  = ws.MotionPlusState.SlowRoll;
                chcMPPitchSlow.IsChecked = ws.MotionPlusState.SlowPitch;

                lblMPPitch.Text = ws.MotionPlusState.Gyro.X.ToString("000.00");
                lblMPRoll.Text  = ws.MotionPlusState.Gyro.Y.ToString("000.00");
                lblMPYaw.Text   = ws.MotionPlusState.Gyro.Z.ToString("000.00");
                break;
            }

            b.Clear(Color.FromArgb(255, 255, 255, 255));

            UpdateIR(ws.IRState.IRSensors[0], lblIR1, lblIR1Raw, chkFound1, Color.FromArgb(255, 255, 0, 0));
            UpdateIR(ws.IRState.IRSensors[1], lblIR2, lblIR2Raw, chkFound2, Color.FromArgb(255, 0, 255, 0));
            UpdateIR(ws.IRState.IRSensors[2], lblIR3, lblIR3Raw, chkFound3, Color.FromArgb(255, 255, 255, 0));
            UpdateIR(ws.IRState.IRSensors[3], lblIR4, lblIR4Raw, chkFound4, Color.FromArgb(255, 255, 127, 0));

            if (ws.IRState.IRSensors[0].Found && ws.IRState.IRSensors[1].Found)
            {
                b.DrawEllipse((int)(ws.IRState.RawMidpoint.X / 4), (int)(ws.IRState.RawMidpoint.Y / 4), 5, 5, Color.FromArgb(255, 0, 0, 255));
            }

            pbIR.Source = b;

            pbBattery.Value    = (ws.Battery > 0xc8 ? 0xc8 : (int)ws.Battery);
            lblBattery.Text    = ws.Battery.ToString();
            lblDevicePath.Text = "Device Path: " + mWiimote.HIDDevicePath;
        }