public ActionResult New(WormholeForm form) { Debug.WriteLine($"POST: Wormhole Controller: New - starsystemID={form.StarsystemID} HexX={form.HexX} HexY={form.HexY}"); var game = GameState.Game; var systemTwo = game.Sector.StarsystemFromHex(new Fotiv_Automator.Models.Tools.HexCoordinate(form.HexX, form.HexY)); if (systemTwo == null) { ModelState.AddModelError("Hex Code", "Star System does not exist"); } if (!ModelState.IsValid) { return(View(form)); } Debug.WriteLine($"POST: Wormhole Controller: New - systemTwo.ID={systemTwo.ID} systemTwo.Hex.X={systemTwo.HexCode.X} systemTwo.Hex.Y={systemTwo.HexCode.Y}"); DB_wormholes wormhole = new DB_wormholes(); wormhole.game_id = game.ID; wormhole.system_id_one = form.StarsystemID; wormhole.system_id_two = systemTwo.ID; wormhole.gmnotes = form.GMNotes; Database.Session.Save(wormhole); Database.Session.Flush(); return(RedirectToRoute("StarMap")); }
public ActionResult Edit(WormholeForm form) { Debug.WriteLine($"POST: Wormhole Controller: Edit - wormholeID={form.ID} HexX={form.HexX} HexY={form.HexY}"); var game = GameState.Game; var wormhole = game.Sector.WormholeFromID(form.ID.Value).Info; if (wormhole.game_id != game.Info.id) { return(RedirectToRoute("game", new { gameID = game.Info.id })); } var systemTwo = game.Sector.StarsystemFromHex(new Fotiv_Automator.Models.Tools.HexCoordinate(form.HexX, form.HexY)); if (systemTwo == null) { ModelState.AddModelError("Hex Code", "Star System does not exist"); } if (!ModelState.IsValid) { return(View(form)); } wormhole.system_id_one = form.StarsystemID; wormhole.system_id_two = systemTwo.ID; wormhole.gmnotes = form.GMNotes; Database.Session.Update(wormhole); Database.Session.Flush(); return(RedirectToRoute("StarMap")); }