Esempio n. 1
0
        public override void AfterMoving()
        {
            base.AfterMoving();
            // todo add a little swirly effect
            Vector2 flailPos = projectile.Center + flailPosition;

            wormDrawer.Update(projectile.frame);
            wormDrawer.AddPosition(flailPos);
            Lighting.AddLight(flailPos, Color.Cyan.ToVector3());
        }
Esempio n. 2
0
 public override void AfterMoving()
 {
     base.AfterMoving();
     wormDrawer.AddPosition(projectile.position);
     wormDrawer.Update(projectile.frame);
 }