public string Get_WorldServerName_InfoFromID(int WSID) { WorldServer_INFO[] worldServer_Infos = Client.m_WorldServer_Infos; for (int i = 0; i < worldServer_Infos.Length; i++) { WorldServer_INFO worldServer_INFO = worldServer_Infos[i]; if (worldServer_INFO.i32SVID == WSID) { return(new string(worldServer_INFO.szName)); } } return(null); }
public bool IsUnionWorldServer(int WSID) { WorldServer_INFO[] worldServer_Infos = Client.m_WorldServer_Infos; for (int i = 0; i < worldServer_Infos.Length; i++) { WorldServer_INFO worldServer_INFO = worldServer_Infos[i]; if (worldServer_INFO.byIsUnionServer == 1 && worldServer_INFO.i32SVID == WSID) { return(true); } } return(false); }
public bool Get_WorldServer_InfoFromID(int WSID, ref char[] szIP, ref int _i32Port) { WorldServer_INFO[] worldServer_Infos = Client.m_WorldServer_Infos; for (int i = 0; i < worldServer_Infos.Length; i++) { WorldServer_INFO worldServer_INFO = worldServer_Infos[i]; if (worldServer_INFO.i32SVID == WSID) { TKString.CharChar(worldServer_INFO.szIP, ref szIP); _i32Port = worldServer_INFO.i32_Port; return(true); } } return(false); }
public bool Get_UnionWorldServer_Info(ref char[] szIP, ref int _i32Port) { WorldServer_INFO[] worldServer_Infos = Client.m_WorldServer_Infos; for (int i = 0; i < worldServer_Infos.Length; i++) { WorldServer_INFO worldServer_INFO = worldServer_Infos[i]; if (worldServer_INFO.byIsUnionServer == 1) { TKString.CharChar(worldServer_INFO.szIP, ref szIP); _i32Port = worldServer_INFO.i32_Port; return(true); } } return(false); }