unsafe bool handleGameNumber(ClientInfo client, ENetPeer *peer, ENetPacket *packet) { var world = new WorldSendGameNumber(1, client.getName()); return(PacketHandlerManager.getInstace().sendPacket(peer, world, Channel.CHL_S2C)); }
public bool HandlePacket(Peer peer, byte[] data) { var world = new WorldSendGameNumber(1, _playerManager.GetPeerInfo(peer).Name); return(_game.PacketHandlerManager.sendPacket(peer, world, Channel.CHL_S2C)); }
bool handleGameNumber(ClientInfo client, Peer peer, Game game) { var world = new WorldSendGameNumber(1, client.Name); return(_game.PacketHandlerManager.sendPacket(peer, world, Channel.CHL_S2C)); }
public unsafe bool HandlePacket(ENetPeer *peer, byte[] data, Game game) { var world = new WorldSendGameNumber(1, game.getPeerInfo(peer).getName()); return(PacketHandlerManager.getInstace().sendPacket(peer, world, Channel.CHL_S2C)); }