public static void SendChat(byte channel, string say) { //chat Debug.LogWarning("SendChat :" + channel.ToString() + say); WorldPack pkChat = new WorldPack(); pkChat.W((UInt16)1002); pkChat.W(channel); pkChat.W(say); Net.s_gcSocket.gcOutPacket(pkChat, false); }
public void OnConnect(bool bSucc) { Debug.Log("gc=>>>]OnConnect" + bSucc.ToString()); //login WorldPack pk = new WorldPack(); pk.W((short)1001); pk.W(loginInfo.accout); pk.W(loginInfo.pwd); pk.W((byte)95); Net.s_gcSocket.gcOutPacket(pk, false); }