private void ReloadStaticItem(ushort region, string arg1, string arg2) { if (region == 0) { log.Info("Region reload not supported from console."); return; } foreach (GameStaticItem staticItem in WorldMgr.GetStaticItemFromRegion(region)) { if (!staticItem.LoadedFromScript) { if (arg1 == "all") { staticItem.RemoveFromWorld(); WorldObject obj = GameServer.Database.FindObjectByKey <WorldObject>(staticItem.InternalID); if (obj != null) { staticItem.LoadFromDatabase(obj); staticItem.AddToWorld(); } } if (arg1 == "realm") { eRealm realm = eRealm.None; if (arg2 == "None") { realm = eRealm.None; } if (arg2 == "Albion") { realm = eRealm.Albion; } if (arg2 == "Midgard") { realm = eRealm.Midgard; } if (arg2 == "Hibernia") { realm = eRealm.Hibernia; } if (staticItem.Realm == realm) { staticItem.RemoveFromWorld(); WorldObject obj = GameServer.Database.FindObjectByKey <WorldObject>(staticItem.InternalID); if (obj != null) { staticItem.LoadFromDatabase(obj); staticItem.AddToWorld(); } } } if (arg1 == "name") { if (staticItem.Name == arg2) { staticItem.RemoveFromWorld(); WorldObject obj = GameServer.Database.FindObjectByKey <WorldObject>(staticItem.InternalID); if (obj != null) { staticItem.LoadFromDatabase(obj); staticItem.AddToWorld(); } } } if (arg1 == "model") { if (staticItem.Model == Convert.ToUInt16(arg2)) { staticItem.RemoveFromWorld(); WorldObject obj = GameServer.Database.FindObjectByKey <WorldObject>(staticItem.InternalID); if (obj != null) { staticItem.LoadFromDatabase(obj); staticItem.AddToWorld(); } } } } } }