void Start() { Debug.Assert(instance == null, "Two instances?"); instance = this; for (int i = 0; i < 5; i++) { rosterPanels [i].OnOpenWorldMap(Core.GetPlayerProfile().iSelectedIndex == i); } RefreshGauntlet(); }
void Start() { Debug.Assert(instance == null, "Two instances?"); instance = this; for (int i = 0; i < 5; i++) { rosterPanels [i].OnOpenWorldMap(Core.GetPlayerProfile().iSelectedIndex == i); } RefreshGauntlet(); }