public void Update(CityData entity) { using (WorldMapDBContext context = new WorldMapDBContext()) { DbSet table = context.CityData; table.Attach(entity); context.Entry(entity).State = System.Data.Entity.EntityState.Modified; context.SaveChanges(); } }
public void Insert(RoleData entity) { using (WorldMapDBContext context = new WorldMapDBContext()) { DbSet table = context.RoleData; table.Attach(entity); context.Entry(entity).State = System.Data.Entity.EntityState.Added; context.SaveChanges(); } }
public void Delete(UserRoleMapping entity) { using (WorldMapDBContext context = new WorldMapDBContext()) { DbSet table = context.UserRoleMapping; table.Attach(entity); context.Entry(entity).State = System.Data.Entity.EntityState.Deleted; context.SaveChanges(); } }
public void Delete(OverseasTerritoriesData entity) { using (WorldMapDBContext context = new WorldMapDBContext()) { DbSet table = context.OverseasTerritoriesData; table.Attach(entity); context.Entry(entity).State = System.Data.Entity.EntityState.Deleted; context.SaveChanges(); } }