public void WorldIdConstructorTest1() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public void NetAddressTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID ); // TODO: 初始化为适当的值 IPEndPoint actual; actual = target.NetAddress; Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void AddZoneToZoneClusterTest() { ZoneHandler target = new ZoneHandler(); // TODO: 初始化为适当的值 WorldId worldID = null; // TODO: 初始化为适当的值 target.AddZoneToZoneCluster(worldID); Assert.Inconclusive("无法验证不返回值的方法。"); }
public override bool Equals(object obj) { if (!(obj is Hunt item)) { return(false); } return(Id.Equals(item.Id) && WorldId.Equals(item.WorldId)); }
public void NetAddressTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID); // TODO: 初始化为适当的值 IPEndPoint actual; actual = target.NetAddress; Assert.Inconclusive("验证此测试方法的正确性。"); }
public void WorldIdConstructorTest() { string strID = string.Empty; // TODO: 初始化为适当的值 string strAddress = string.Empty; // TODO: 初始化为适当的值 int iPort = 0; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID, strAddress, iPort); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }
public override int GetHashCode() { unchecked { var hashCode = WorldId.GetHashCode(); hashCode = (hashCode * 397) ^ ChunkId.GetHashCode(); return(hashCode); } }
public void SetAddressTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID); // TODO: 初始化为适当的值 string strAddress = string.Empty; // TODO: 初始化为适当的值 int iPort = 0; // TODO: 初始化为适当的值 target.SetAddress(strAddress, iPort); Assert.Inconclusive("无法验证不返回值的方法。"); }
//WE order By World, Then By Chunk (YXZ), Then By Block (Index) public int CompareTo(ChunkIdentity other) { var delta = WorldId.CompareTo(other.WorldId); if (delta == 0) { delta = UniversalIdUtil.CompareTo(ChunkId, other.ChunkId); } return(delta); }
public void GetHashCodeTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID); // TODO: 初始化为适当的值 int expected = 0; // TODO: 初始化为适当的值 int actual; actual = target.GetHashCode(); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
public void IDTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID ); // TODO: 初始化为适当的值 string expected = string.Empty; // TODO: 初始化为适当的值 string actual; target.ID = expected; actual = target.ID; Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void ToStringTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID); // TODO: 初始化为适当的值 string expected = string.Empty; // TODO: 初始化为适当的值 string actual; actual = target.ToString(); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
public void CompareToTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId(strID); // TODO: 初始化为适当的值 object obj = null; // TODO: 初始化为适当的值 int expected = 0; // TODO: 初始化为适当的值 int actual; actual = target.CompareTo(obj); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
//WE order By World, Then By Chunk (YXZ), Then By Block (Index) public int CompareTo(VoxelIdentity other) { var delta = WorldId.CompareTo(other.WorldId); if (delta == 0) { delta = UniversalIdUtil.CompareTo(ChunkId, other.ChunkId);//, AxisOrdering.YXZ); } if (delta == 0) { delta = VoxelId.CompareTo(other.VoxelId); } return(delta); }
public override int GetHashCode() { int hash = 1; if (WorldId != 0) { hash ^= WorldId.GetHashCode(); } if (WorldSn != 0L) { hash ^= WorldSn.GetHashCode(); } if (position_ != null) { hash ^= Position.GetHashCode(); } if (_unknownFields != null) { hash ^= _unknownFields.GetHashCode(); } return(hash); }
/// <summary> /// /// </summary> /// <param name="worldID"></param> internal void AddZoneToZoneCluster(WorldId worldID) { m_ZoneCluster.Add(worldID.GetHashCode(), worldID); }
public void AddWorld(WorldId worldID) { }
public void AddWorld( WorldId worldID ) { }
public void WorldIdConstructorTest1() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void WorldIdConstructorTest() { string strID = string.Empty; // TODO: 初始化为适当的值 string strAddress = string.Empty; // TODO: 初始化为适当的值 int iPort = 0; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID, strAddress, iPort ); Assert.Inconclusive( "TODO: 实现用来验证目标的代码" ); }
public void GetHashCodeTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID ); // TODO: 初始化为适当的值 int expected = 0; // TODO: 初始化为适当的值 int actual; actual = target.GetHashCode(); Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void CompareToTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID ); // TODO: 初始化为适当的值 object obj = null; // TODO: 初始化为适当的值 int expected = 0; // TODO: 初始化为适当的值 int actual; actual = target.CompareTo( obj ); Assert.AreEqual( expected, actual ); Assert.Inconclusive( "验证此测试方法的正确性。" ); }
public void SetAddressTest() { string strID = string.Empty; // TODO: 初始化为适当的值 WorldId target = new WorldId( strID ); // TODO: 初始化为适当的值 string strAddress = string.Empty; // TODO: 初始化为适当的值 int iPort = 0; // TODO: 初始化为适当的值 target.SetAddress( strAddress, iPort ); Assert.Inconclusive( "无法验证不返回值的方法。" ); }
EntityDisposed?.Invoke(new Entity(WorldId, message.EntityId));
/// <summary> /// /// </summary> /// <param name="worldID"></param> internal void RemoveZoneFromZoneCluster(WorldId worldID) { m_ZoneCluster.Remove(worldID.GetHashCode()); }
/// <summary> /// /// </summary> /// <param name="worldID"></param> internal void RemoveZoneFromZoneCluster( WorldId worldID ) { m_ZoneCluster.Remove( worldID.GetHashCode() ); }
/// <summary> /// /// </summary> /// <param name="worldID"></param> internal void AddZoneToZoneCluster( WorldId worldID ) { m_ZoneCluster.Add( worldID.GetHashCode(), worldID ); }