public static WorldBossCombatRank GetInstance() { if (WorldBossCombatRank.mInstance == null) { GameObject original = Res.LoadGUI("GUI/WorldBossCombatRank"); GameObject gameObject = UnityEngine.Object.Instantiate(original) as GameObject; WorldBossCombatRank.mInstance = gameObject.AddComponent<WorldBossCombatRank>(); } return WorldBossCombatRank.mInstance; }
public void InitWithBaseScene(WorldBossCombatRank baseScene) { this.CreateObjects(); }