Esempio n. 1
0
    void CreateGoods()
    {
        GameObject goods = Instantiate(goodsPrefab);

        goods.transform.position = goodsSpot.transform.position;
        Vector3 targetPos = GameObject.FindGameObjectWithTag("resourcesMenu").GetComponent <ResourcesMenu>().woodSpot.transform.position;

        goods.GetComponent <Goods>().SetValueAndTargetPos(value, targetPos);
        if (currentWorker)
        {
            currentWorker.Act("stay");
            goods.GetComponent <Goods>().currentWorker = currentWorker;
        }
    }