public SingleGameUI(SinglePlayerGame game) { InitializeComponent(); this.game = game; this.PlayerName.Content = this.game.Player.PlayerName; this.Category.Content = this.game.Category.CategoryName; if (this.game.Word.GameWord.Contains(' ')) { this.WordLength.Content = this.game.Word.GameWord.Length - 1; } else { this.WordLength.Content = this.game.Word.GameWord.Length; } this.wordBuilder = new WordBuilder(this.WordPanel, this.game.Word); this.hangman = new Hangman(this.HangmanDrawing); this.letterCount = 0; wordBuilder.BuildWord(this.game.Word); }