public static void AddWitToScene() { var witGo = new GameObject(); witGo.name = "Wit"; var wit = witGo.AddComponent <Wit>(); var runtimeConfiguration = new WitRuntimeConfiguration() { witConfiguration = FindDefaultWitConfig() }; wit.RuntimeConfiguration = runtimeConfiguration; }
public void SetRuntimeConfiguration(WitRuntimeConfiguration configuration) { binding.Call("setRuntimeConfig", new VoiceSDKConfigBinding(configuration).ToJavaObject()); }
public VoiceSDKConfigBinding(WitRuntimeConfiguration config) { configuration = config; }
public void SetRuntimeConfiguration(WitRuntimeConfiguration configuration) { service.SetRuntimeConfiguration(configuration); }