private async Task <int> NextGameChoiceAsync(AppDbContext ltctx, mMember member, dChoice choice) { var _no_choice = 0; try { var _counter = ltctx.tb_lion_choice .Where(x => x.SequenceNo == choice.sequence_no && x.LoginId == choice.login_id) .Count(); // 할당량 만큼 choice(선택) 되었으면 더이상 추가 하지 않음 if (member.MaxSelectNumber > _counter) { _no_choice = _winnerMember.WinnerChoice(ltctx, member, choice, _counter); _winnerScoring.PutJackpot(ltctx, member, choice.sequence_no, (short)_no_choice); await ltctx.SaveChangesAsync(); } } catch (Exception ex) { ltctx.Database.RollbackTransaction(); _logger.LogError(ex, "receiver.choicer"); } return(_no_choice); }