Esempio n. 1
0
 private void Start()
 {
     winker = FindObjectOfType <WinkerAction>();
     if (winker != null)
     {
         winker.OnWinkerOff += SetOffSpriteWinker;
     }
 }
Esempio n. 2
0
 void Start()
 {
     winker = GetComponentInChildren <WinkerAction>();
     //carBase = GameObject.FindGameObjectWithTag("CarBase");
     //borders = FindObjectOfType<CarBorders>();
     PrepareAllPartsForStart();
     FindInteractives();
     levelMover          = FindObjectOfType <LevelMover>();
     levelMover.OnNight += TurnLight;
     levelMover.OnDay   += TurnOffLight;
 }