static void Main(string[] args) { // Create app MyApplication application = new MyApplication(); // Create Services uint width = 1280; uint height = 720; WindowsSystem windowsSystem = CreateWindowSystem(); application.Container.RegisterInstance(windowsSystem); var window = windowsSystem.CreateWindow("AreaLightsDemo", width, height); ConfigureGraphicsContext(application, window); AudioDevice audioDevice = CreateAudioDevice(); application.Container.RegisterInstance(audioDevice); Stopwatch clockTimer = Stopwatch.StartNew(); windowsSystem.Run( () => { application.Initialize(); }, () => { var gameTime = clockTimer.Elapsed; clockTimer.Restart(); application.UpdateFrame(gameTime); application.DrawFrame(gameTime); }); }
public override string execute() { string result = ""; switch (this.getCommandType()) { case (int)CommandType.ListProcesses: List <Process> processList = WindowsSystem.ListProcesses(); processList.ForEach((process) => { result += String.Format("{0} (hWnd: {1})", process.MainWindowTitle, process.MainWindowHandle) + Environment.NewLine; }); break; case (int)CommandType.WindowScreenshot: if (this.getParams().Length == 0) { throw new MissingCommandParameter(); } List <string> files = WindowsSystem.WindowScreenshot(this.getParams()[0]); result += "--------------------------" + Environment.NewLine; result += String.Format("Screenshot list of '{0}':", this.getParams()[0]) + Environment.NewLine; files.ForEach((file) => { result += "- " + file + Environment.NewLine; }); // Check if needed to send them in email if (this.getParams().Length > 1) { Mail mail = new Mail(MailService.smtpMail, result, String.Format("Screenshots of '{0}'", this.getParams()[0])); mail.addAttachment(files); MailService.Send(mail); result += String.Format("******* Screenshots emailed to {0}*******{1}", MailService.smtpMail, Environment.NewLine); } result += "--------------------------" + Environment.NewLine; break; case (int)CommandType.SendEmail: MailService.Send(new Mail(MailService.smtpMail, "Holaaaa")); result = "Mail sent to " + MailService.smtpMail; break; case (int)CommandType.ClearScreenshots: WindowsSystem.ClearScreenshotFolder(); result = "Screenshots folder cleared successfuly"; break; default: result = "Invalid command, please try again"; break; } return(result); }
private void Update() { Vector3 point = new Vector3(camera.pixelWidth / 2, camera.pixelHeight / 2, 0); Ray ray = camera.ScreenPointToRay(point); RaycastHit hit; if (Physics.Raycast(ray, out hit)) { if (hit.transform.gameObject.tag == "Button") { IPushContinous btn = hit.transform.gameObject.GetComponent <IPushContinous>(); if (btn != null) { if (Input.GetMouseButton(0)) { btn.PushContin(); } } else { IControllButton controllBtn = hit.transform.gameObject.GetComponent <IControllButton>(); if (WindowsSystem.Do().GetShortShowDescriptionFlag() == false) { WindowsSystem.Do().EnableDescriptionWindow(); WindowsSystem.Do().SetDescription(controllBtn.GetDescription()); } if (Input.GetMouseButtonDown(0)) { controllBtn.Push(); } } } else { WindowsSystem.Do().DisableDescriptionWindow(); WindowsSystem.Do().SetDescription(" "); } IDescripted description = hit.transform.gameObject.GetComponent <IDescripted>(); if (description != null) { if (WindowsSystem.Do().GetShortShowDescriptionFlag() == false) { WindowsSystem.Do().EnableDescriptionWindow(); WindowsSystem.Do().SetDescription(description.GetDescription()); } } } }
private void Start() { winSystem = GetComponent <WindowsSystem>(); descriptionWindow = new DescriptionWindow(descriptionObj); helpWindow = new HelpWindow(helpObj); helloWindow = new HelloWindow(helloObj); chooseModeWindow = new ChooseModeWindow(chooseModeObj); parametrsWindow = new ParametrsWindow(parametrsWindowObj, velocityText, heightText, psiText); heliMovement = GetComponent <SimulateHeliMovement>(); heliMovement.RegisterObserver(this); DisableDescriptionWindow(); DisableHelpWindow(); DisableChooseModeWindow(); EnableHelloWindow(); DisableParametrsWindow(); }
public override void On() { if (ControllPanel().Do().GetRadiostation().GetType() == typeof(UKV2Radiostation)) { if (isOn == false) { WindowsSystem.Do().ShowShortDecription("Подавитель шумов УКВ-2 радиостанции включен"); isOn = true; } else if (isOn) { WindowsSystem.Do().ShowShortDecription("Подавитель шумов УКВ-2 радиостанции выключен"); isOn = false; } } else { WindowsSystem.Do().ShowShortDecription("Подавитель шумов не включен.Радиостанция работает в другом режиме"); } PlayAnimation(); }
public static void Run(ConfigApp config) { so = new WindowsSystem(); List <string> listaCores = new List <string>(); listaCores.AddRange(config.ListOfColors); if (listaCores.Contains(config.ForegroundColor)) { Console.ForegroundColor = (ConsoleColor)Enum.Parse(typeof(ConsoleColor), NormalizeColorString(config.ForegroundColor)); } so.UserName = Environment.UserName; if (Environment.Is64BitOperatingSystem) { so.OSType = "OS_Arch: 64-Bit"; } else { so.OSType = "OS_Arch 32-Bit"; } so.Hd = HardDiskInfo.getHd(); so.Host = "Host: " + Environment.MachineName; so.RamMaximum = HardwareInfo.getTotalRam(); so.RamConsumed = HardwareInfo.getUsageRam(); so.Resolution = ResolutionInfo.getResolution(); so.SystemNome = OSInfo.GetName(); so.CPUInfo = HardwareInfo.getCPU(); so.GPUInfo = HardwareInfo.getGPU(); so.PCManufacturer = OSInfo.GetManufacturer(); so.Build = OSInfo.GetBuild(); so.Uptime = "Uptime: " + OSInfo.GetUptime(); Console.Write(so); ConsoleWorker.WriteAll(so.ArrayTheProprierties()); Console.ForegroundColor = ConsoleColor.White; }
public override void ShowCurrentMode() { WindowsSystem.Do().ShowShortDecription("Режим нижней ручки сдвоенного поворотного переключателя установлен в: " + SecondControllPanel.Do().GetListenMode().GetDescription()); }
public override void On() { WindowsSystem.Do().ShowShortDecription("Радиостанция переключена в режим УКВ-2"); ControllPanel().Do().SetRadiostation(new UKV2Radiostation()); PlayAnimation(); }
public override void Start() { UI ui = Context.GetSubsystem <UI>(); var uiStyle = Context.Cache.GetResource <XMLFile>("UI/DefaultStyle.xml"); ui.Root.SetDefaultStyle(uiStyle); ui.Cursor = new Cursor(Context); ui.Cursor.SetDefaultStyle(uiStyle); var text = new Text(Context); text.SetText("test"); ui.Root.AddChild(text); // Viewport _scene = new Scene(Context); _scene.Name = "_scene"; //_scene.LoadFile("Test/Scenes/ThreeScene.xml"); _scene.CreateComponent <PhysicsWorld>(); _scene.CreateComponent <Octree>(); var zone = _scene.CreateComponent <Zone>(); zone.SetBoundingBox(new BoundingBox(-30, 3200)); zone.FogStart = 200f; zone.FogEnd = 300f; var _c = new Color(43 / 255f, 43 / 255f, 43 / 255f, 0.7f); //zone.AmbientColor = _c; zone.FogColor = _c; _light = _scene.CreateChild("DirectionalLight"); _light.SetWorldPosition(new Vector3(0, 10, -10)); _light.SetDirection(new Vector3(-2, -2, 1)); var light = _light.CreateComponent <Light>(); light.Color = Color.White; light.CastShadows = true; light.ShadowCascade = new CascadeParameters(50, 0, 0, 0, 0.9f); //_light.Brightness = 1; light.SetLightMode(LightMode.LmRealtime); light.LightType = LightType.LightDirectional; #region Character /* * var character = _scene.CreateChild("character"); * _body = character.CreateComponent<RigidBody>(); * _body.CollisionLayer = 1u; * _body.SetKinematic(true); * _body.SetTrigger(true); * _body.SetAngularFactor(Vector3.Zero); * _body.CollisionEventMode = CollisionEventMode.CollisionAlways; * * _shape = character.CreateComponent<CollisionShape>(); * _shape.SetCapsule(0.7f, 1.8f, new Vector3(0.0f, 0.9f, 0.0f)); * * _characterController = character.CreateComponent<KinematicCharacterController>(); */ #endregion _cameraRoot = _scene.CreateChild("Camera Pivot", CreateMode.Replicated); _cameraRoot.Position = new Vector3(0, 0, 0); _camera = _cameraRoot.CreateChild("Main Camera", CreateMode.Replicated); _camera.Position = StartPositionCamera; //_camera.LookAt(new Vector3(6, 0, 6), Vector3.Up); _viewport = new Viewport(Context); _viewport.Scene = _scene; _viewport.Camera = (Camera)_camera.GetOrCreateComponent((StringHash)typeof(Camera).Name); _viewport.Camera.FarClip = 350f; _viewport.Camera.Fov = 45f; _viewport.Camera.NearClip = 0.01f; Context.Renderer.SetViewport(0, _viewport); #region WindowsSystem stateSystem = new StateMachineSystem(); windows = new WindowsSystem(this); #endregion #region Mouse Context.Input.SetMouseVisible(true); Context.Input.SetMouseGrabbed(false); Context.Input.SetMouseMode(MouseMode.MmFree); Context.Input.SetMousePosition(new IntVector2(Context.Graphics.Width / 2, Context.Graphics.Height / 2)); //Context.Input.SetMouseMode(MouseMode.MmRelative, false); #endregion _debugHud = Context.Engine.CreateDebugHud(); _debugHud.Mode = DebugHudMode.DebughudShowAll; windows.SetCamera(_camera, _viewport.Camera); #region InitMap LogInfo("Dirs:"); foreach (string d in Context.Cache.ResourceDirs) { LogInfo(string.Format("Dir: {0}", d)); } var _platforms = new Platforms(EnumPlatform.PC); _ufs = new UniversalFileSystem(_platforms, this); //_material = Context.Cache.GetResource<Material>("n_sector/materials/m_blocks.xml", true); //_material.Name = "blocks"; int blockID = 7; LogInfo($"blockID:{blockID}, value:{blockID % 16}"); //CreateStaticModelBlock(_model, vertexData, indexData, _material, blockID, new BoundingBox(-0.5f, 0.5f)); //var sb = Dump(_scene); LogInfo(sb.ToString()); #endregion _debugRenderer = _scene.CreateComponent <DebugRenderer>(); stateSystem.onSpaceKeyChangeState += OnChangeSpaceKeyState; level = new Level("level1", 10, 10); gridNode = _scene.CreateChild("grid"); gridMaterial = GetCache().GetResource <Material>("UI/Materials/Grid.xml"); //gridMaterial.FillMode = FillMode.FillWireframe; int[] id = { 0, 1, 2, 3, 4, 5 }; float[] vd = { //front 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0, 10, //0 0.0f, 0.0f, 10.0f, 0.0f, 0.0f, 1.0f, 0, 0, //1 10.0f, 0.0f, 10.0f, 0.0f, 0.0f, 1.0f, 10, 0, //2 10.0f, 0.0f, 10.0f, 0.0f, 0.0f, 1.0f, 10, 0, //2 10.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 10, 10, //3 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0, 10, //0 }; var model = CreateModel(vd, id, new BoundingBox(0, 10)); var staticModel = CreateStaticModel(gridNode, model, gridMaterial); #region Update SubscribeToEvent(E.Update, args => { var timestep = args[E.Update.TimeStep].Float; Debug.Assert(this != null); int xx = (int)_camera.Position.X / 16; int yy = (int)_camera.Position.Z / 16; if (Context.Input.GetKeyDown(Key.KeyEscape)) { Context.Engine.Exit(); } //ShowGrid(); ShowMenu(); if (isShowing) { if (ImGui.Begin("Urho3D.NET")) { ImGui.TextColored(Color.White, $"chunk:{xx}_{yy}\n" + $"pos:{_camera.Position.X},{_camera.Position.Y},{_camera.Position.Z}\n" + $"rotXYZ:{_camera.Rotation.EulerAngles.X},{_camera.Rotation.EulerAngles.Y},{_camera.Rotation.EulerAngles.Z}\n" + $"pos:{ui.CursorPosition.X},{ui.CursorPosition.Y}\n" + $"Frame time: {timestep}, \n"); if (ImGui.Button("Exit")) { Context.Engine.Exit(); } } ImGui.End(); } var isMoving = false; if (Context.Input.GetMouseButtonDown(MouseButton.MousebRight)) { if (!isMoving) { Context.Input.SetMouseVisible(false); Context.Input.SetMouseGrabbed(true); Context.Input.SetMouseMode(MouseMode.MmRelative, true); angleX = _camera.Rotation.EulerAngles.X; angleY = _camera.Rotation.EulerAngles.Y; } isMoving = true; } if (isMoving) { var scaleSpeed = 20f; var mouseSensivity = 20f; Vector3 moveDirection = Vector3.Zero; float moveX = 0; float moveY = 0; if (Context.Input.GetKeyDown(Key.KeyW)) { moveY = 1; } if (Context.Input.GetKeyDown(Key.KeyS)) { moveY = -1; } if (Context.Input.GetKeyDown(Key.KeyA)) { moveX = -1; } if (Context.Input.GetKeyDown(Key.KeyD)) { moveX = 1; } moveDirection = moveX * scaleSpeed * _camera.Right * timestep + moveY * scaleSpeed * _camera.Direction * timestep; _camera.Position += moveDirection; IntVector2 vec = Context.Input.MouseMove; if (timestep > 0.01f) { timestep = 0.01f; } angleY += vec.X * mouseSensivity * timestep; angleX += vec.Y * mouseSensivity * timestep; _camera.Rotation = new Quaternion(new Vector3(angleX, angleY, 0)); /**/ } else { if (Context.Input.IsMouseGrabbed()) { Context.Input.SetMouseGrabbed(false); Context.Input.SetMouseVisible(true); Context.Input.SetMouseMode(MouseMode.MmFree); } } windows.InputUpdate(timestep); }); #endregion } private void OnChangeSpaceKeyState(bool value) { if (value) { isShowing = !isShowing; } } private void ShowMenu() { if (ImGui.BeginMainMenuBar()) { if (ImGui.BeginMenu("File")) { if (ImGui.MenuItem("Open", "Ctrl+O")) /* Do stuff */ } { if (ImGui.MenuItem("Save", "Ctrl+S")) /* Do stuff */ { } if (ImGui.MenuItem("Close", "Ctrl+W")) { isShowing = false; } ImGui.EndMenu(); } if (ImGui.BeginMenu("Create")) { if (ImGui.MenuItem("Terrain", "Ctrl+T")) { // } ImGui.EndMenu(); } ImGui.EndMenuBar(); } }
public override void ShowCurrentMode() { WindowsSystem.Do().ShowShortDecription("Значение нижней ручки сдвоенного поворотного переключателя установлено в: " + SecondControllPanel.Do().GetSpuValue()); }
public override void On() { base.On(); WindowsSystem.Do().EnableChooseModeWindow(); }
public override void Off() { base.Off(); WindowsSystem.Do().DisableChooseModeWindow(); }